Physically‐Based Lighting for 3D Generative Models of Cars
Recent work has demonstrated that Generative Adversarial Networks (GANs) can be trained to generate 3D content from 2D image collections, by synthesizing features for neural radiance field rendering. However, most such solutions generate radiance, with lighting entangled with materials. This results...
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Veröffentlicht in: | Computer graphics forum 2024-05, Vol.43 (2), p.n/a |
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