Gamification of assembly planning in virtual environment
Purpose The purpose of this paper is to study the effect of the gamification of virtual assembly planning on the user performance, user experience and engagement. Design/methodology/approach A multi-touch table was used to manipulate virtual parts and gamification features were integrated into the v...
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Veröffentlicht in: | Assembly automation 2019-11, Vol.39 (5), p.931-943 |
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Format: | Artikel |
Sprache: | eng |
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