Real-time 3D motion capture by monocular vision and virtual rendering
Networked 3D virtual environments allow multiple users to interact over the Internet by means of avatars and to get some feeling of a virtual telepresence. However, avatar control may be tedious. 3D sensors for motion capture systems based on 3D sensors have reached the consumer market, but webcams...
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Veröffentlicht in: | Machine vision and applications 2017-11, Vol.28 (8), p.839-858 |
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Format: | Artikel |
Sprache: | eng |
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