Co-creation and Collaboration in a Virtual World: A 3D Visualization Design Project in Second Life
One of the most successful and useful implementations of 3D virtual worlds is in the area of education and training. This paper discusses the use of virtual worlds in education and describes an innovative 3D visualization design project using one of the most popular virtual worlds, Second Life. This...
Gespeichert in:
Veröffentlicht in: | Journal of database management 2010-10, Vol.21 (4), p.1-13 |
---|---|
Hauptverfasser: | , , , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 13 |
---|---|
container_issue | 4 |
container_start_page | 1 |
container_title | Journal of database management |
container_volume | 21 |
creator | Nah, Fiona Fui-Hoon Siau, Keng Mennecke, Brian E Schiller, Shu Z |
description | One of the most successful and useful implementations of 3D virtual worlds is in the area of education and training. This paper discusses the use of virtual worlds in education and describes an innovative 3D visualization design project using one of the most popular virtual worlds, Second Life. This ongoing project is a partnership between IBM and three universities in the United States: the University of Nebraska-Lincoln, Iowa State University, and Wright State University. More than 400 MBA students have participated in this project by completing a creative design project that involves co-creation and collaboration in Second Life. The MBA students from the three universities worked in pairs to create designs to represent concepts related to IBM Power Systems, a family of IBM servers. The paper discusses observations and reflections on the 3D visualization design project. The paper concludes with a discussion of future research directions in applying virtual worlds in education. |
doi_str_mv | 10.4018/jdm.2010100101 |
format | Article |
fullrecord | <record><control><sourceid>gale_proqu</sourceid><recordid>TN_cdi_gale_infotracmisc_A267609850</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><galeid>A267609850</galeid><sourcerecordid>A267609850</sourcerecordid><originalsourceid>FETCH-LOGICAL-c490t-1721d590868597e46c13dca2cee515469ac7b333fc08cc578f58a43abc3001e03</originalsourceid><addsrcrecordid>eNptUsFq3DAUNCWFJmmuORsKpYd4I1mWLfe2bDZJYSGBNslRyPKzq8UrbSX70Hx9nrOBzQYjeJKGmdHTY6LonJJZRqi4XNebWUoorrF8io4pZywReDnCM8lfz_mX6CSENVI4LdLjqFq4RHtQvXE2VraOF67rVOX8DjEIxo_G94Pq4ifnu_pnPI_ZFWIBIfO8o11BMK2N771bg-5H1W_QDt1WpoGv0edGdQHO3vbT6OF6-Wdxm6zubn4t5qtEZyXpE2yH1rwkIhe8LCDLNWW1VqkG4JRneal0UTHGGk2E1rwQDRcqY6rSDH8DhJ1GP3a-W-_-DRB6uTFBA37HghuCpIRRRoTICqR--0Bdu8Fb7E6mJb6VcUbesVrVgTS2cb1XejSV8zQvclIKPj6bTLBasOBV5yw0BuED_myCj6uGjdGTgot3gmoIxkLAgiP_24dWDSFM-mvvQvDQyK03G-X_4wDkGBSJQZH7oKBguROY1uzn8JYJiZmQB5mYdklHn-8TPoc0ua0b9gLMkNAU</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2954645307</pqid></control><display><type>article</type><title>Co-creation and Collaboration in a Virtual World: A 3D Visualization Design Project in Second Life</title><source>Alma/SFX Local Collection</source><creator>Nah, Fiona Fui-Hoon ; Siau, Keng ; Mennecke, Brian E ; Schiller, Shu Z</creator><creatorcontrib>Nah, Fiona Fui-Hoon ; Siau, Keng ; Mennecke, Brian E ; Schiller, Shu Z</creatorcontrib><description>One of the most successful and useful implementations of 3D virtual worlds is in the area of education and training. This paper discusses the use of virtual worlds in education and describes an innovative 3D visualization design project using one of the most popular virtual worlds, Second Life. This ongoing project is a partnership between IBM and three universities in the United States: the University of Nebraska-Lincoln, Iowa State University, and Wright State University. More than 400 MBA students have participated in this project by completing a creative design project that involves co-creation and collaboration in Second Life. The MBA students from the three universities worked in pairs to create designs to represent concepts related to IBM Power Systems, a family of IBM servers. The paper discusses observations and reflections on the 3D visualization design project. The paper concludes with a discussion of future research directions in applying virtual worlds in education.</description><identifier>ISSN: 1063-8016</identifier><identifier>EISSN: 1533-8010</identifier><identifier>DOI: 10.4018/jdm.2010100101</identifier><language>eng</language><publisher>Hershey: IGI Global</publisher><subject>Collaboration ; Colleges & universities ; Cooperation ; Design engineering ; Education ; Graduate students ; MBA ; Reflection ; Students ; Three dimensional ; Universities and colleges ; Virtual communities ; Virtual reality ; Visualization</subject><ispartof>Journal of database management, 2010-10, Vol.21 (4), p.1-13</ispartof><rights>COPYRIGHT 2010 IGI Global</rights><rights>Copyright © 2010, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c490t-1721d590868597e46c13dca2cee515469ac7b333fc08cc578f58a43abc3001e03</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,27903,27904</link.rule.ids></links><search><creatorcontrib>Nah, Fiona Fui-Hoon</creatorcontrib><creatorcontrib>Siau, Keng</creatorcontrib><creatorcontrib>Mennecke, Brian E</creatorcontrib><creatorcontrib>Schiller, Shu Z</creatorcontrib><title>Co-creation and Collaboration in a Virtual World: A 3D Visualization Design Project in Second Life</title><title>Journal of database management</title><description>One of the most successful and useful implementations of 3D virtual worlds is in the area of education and training. This paper discusses the use of virtual worlds in education and describes an innovative 3D visualization design project using one of the most popular virtual worlds, Second Life. This ongoing project is a partnership between IBM and three universities in the United States: the University of Nebraska-Lincoln, Iowa State University, and Wright State University. More than 400 MBA students have participated in this project by completing a creative design project that involves co-creation and collaboration in Second Life. The MBA students from the three universities worked in pairs to create designs to represent concepts related to IBM Power Systems, a family of IBM servers. The paper discusses observations and reflections on the 3D visualization design project. The paper concludes with a discussion of future research directions in applying virtual worlds in education.</description><subject>Collaboration</subject><subject>Colleges & universities</subject><subject>Cooperation</subject><subject>Design engineering</subject><subject>Education</subject><subject>Graduate students</subject><subject>MBA</subject><subject>Reflection</subject><subject>Students</subject><subject>Three dimensional</subject><subject>Universities and colleges</subject><subject>Virtual communities</subject><subject>Virtual reality</subject><subject>Visualization</subject><issn>1063-8016</issn><issn>1533-8010</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2010</creationdate><recordtype>article</recordtype><sourceid>N95</sourceid><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><sourceid>GNUQQ</sourceid><recordid>eNptUsFq3DAUNCWFJmmuORsKpYd4I1mWLfe2bDZJYSGBNslRyPKzq8UrbSX70Hx9nrOBzQYjeJKGmdHTY6LonJJZRqi4XNebWUoorrF8io4pZywReDnCM8lfz_mX6CSENVI4LdLjqFq4RHtQvXE2VraOF67rVOX8DjEIxo_G94Pq4ifnu_pnPI_ZFWIBIfO8o11BMK2N771bg-5H1W_QDt1WpoGv0edGdQHO3vbT6OF6-Wdxm6zubn4t5qtEZyXpE2yH1rwkIhe8LCDLNWW1VqkG4JRneal0UTHGGk2E1rwQDRcqY6rSDH8DhJ1GP3a-W-_-DRB6uTFBA37HghuCpIRRRoTICqR--0Bdu8Fb7E6mJb6VcUbesVrVgTS2cb1XejSV8zQvclIKPj6bTLBasOBV5yw0BuED_myCj6uGjdGTgot3gmoIxkLAgiP_24dWDSFM-mvvQvDQyK03G-X_4wDkGBSJQZH7oKBguROY1uzn8JYJiZmQB5mYdklHn-8TPoc0ua0b9gLMkNAU</recordid><startdate>20101001</startdate><enddate>20101001</enddate><creator>Nah, Fiona Fui-Hoon</creator><creator>Siau, Keng</creator><creator>Mennecke, Brian E</creator><creator>Schiller, Shu Z</creator><general>IGI Global</general><scope>AAYXX</scope><scope>CITATION</scope><scope>N95</scope><scope>XI7</scope><scope>3V.</scope><scope>7SC</scope><scope>7WY</scope><scope>7WZ</scope><scope>7XB</scope><scope>87Z</scope><scope>88K</scope><scope>8AL</scope><scope>8AO</scope><scope>8FD</scope><scope>8FE</scope><scope>8FG</scope><scope>8FK</scope><scope>8FL</scope><scope>ABJCF</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ALSLI</scope><scope>ARAPS</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BEZIV</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>CNYFK</scope><scope>DWQXO</scope><scope>E3H</scope><scope>F2A</scope><scope>FRNLG</scope><scope>F~G</scope><scope>GNUQQ</scope><scope>HCIFZ</scope><scope>JQ2</scope><scope>K60</scope><scope>K6~</scope><scope>K7-</scope><scope>L.-</scope><scope>L6V</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>M0C</scope><scope>M0N</scope><scope>M1O</scope><scope>M2T</scope><scope>M7S</scope><scope>P5Z</scope><scope>P62</scope><scope>PQBIZ</scope><scope>PQBZA</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>PTHSS</scope><scope>PYYUZ</scope><scope>Q9U</scope></search><sort><creationdate>20101001</creationdate><title>Co-creation and Collaboration in a Virtual World: A 3D Visualization Design Project in Second Life</title><author>Nah, Fiona Fui-Hoon ; Siau, Keng ; Mennecke, Brian E ; Schiller, Shu Z</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c490t-1721d590868597e46c13dca2cee515469ac7b333fc08cc578f58a43abc3001e03</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2010</creationdate><topic>Collaboration</topic><topic>Colleges & universities</topic><topic>Cooperation</topic><topic>Design engineering</topic><topic>Education</topic><topic>Graduate students</topic><topic>MBA</topic><topic>Reflection</topic><topic>Students</topic><topic>Three dimensional</topic><topic>Universities and colleges</topic><topic>Virtual communities</topic><topic>Virtual reality</topic><topic>Visualization</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Nah, Fiona Fui-Hoon</creatorcontrib><creatorcontrib>Siau, Keng</creatorcontrib><creatorcontrib>Mennecke, Brian E</creatorcontrib><creatorcontrib>Schiller, Shu Z</creatorcontrib><collection>CrossRef</collection><collection>Gale Business: Insights</collection><collection>Business Insights: Essentials</collection><collection>ProQuest Central (Corporate)</collection><collection>Computer and Information Systems Abstracts</collection><collection>ABI/INFORM Collection</collection><collection>ABI/INFORM Global (PDF only)</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>ABI/INFORM Global (Alumni Edition)</collection><collection>Telecommunications (Alumni Edition)</collection><collection>Computing Database (Alumni Edition)</collection><collection>ProQuest Pharma Collection</collection><collection>Technology Research Database</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>ABI/INFORM Collection (Alumni Edition)</collection><collection>Materials Science & Engineering Collection</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Social Science Premium Collection</collection><collection>Advanced Technologies & Aerospace Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Business Premium Collection</collection><collection>Technology Collection (ProQuest)</collection><collection>ProQuest One Community College</collection><collection>Library & Information Science Collection</collection><collection>ProQuest Central Korea</collection><collection>Library & Information Sciences Abstracts (LISA)</collection><collection>Library & Information Science Abstracts (LISA)</collection><collection>Business Premium Collection (Alumni)</collection><collection>ABI/INFORM Global (Corporate)</collection><collection>ProQuest Central Student</collection><collection>SciTech Premium Collection</collection><collection>ProQuest Computer Science Collection</collection><collection>ProQuest Business Collection (Alumni Edition)</collection><collection>ProQuest Business Collection</collection><collection>Computer Science Database</collection><collection>ABI/INFORM Professional Advanced</collection><collection>ProQuest Engineering Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ABI/INFORM Global</collection><collection>Computing Database</collection><collection>Library Science Database</collection><collection>Telecommunications Database</collection><collection>Engineering Database</collection><collection>Advanced Technologies & Aerospace Database</collection><collection>ProQuest Advanced Technologies & Aerospace Collection</collection><collection>ProQuest One Business</collection><collection>ProQuest One Business (Alumni)</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>Engineering Collection</collection><collection>ABI/INFORM Collection China</collection><collection>ProQuest Central Basic</collection><jtitle>Journal of database management</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Nah, Fiona Fui-Hoon</au><au>Siau, Keng</au><au>Mennecke, Brian E</au><au>Schiller, Shu Z</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Co-creation and Collaboration in a Virtual World: A 3D Visualization Design Project in Second Life</atitle><jtitle>Journal of database management</jtitle><date>2010-10-01</date><risdate>2010</risdate><volume>21</volume><issue>4</issue><spage>1</spage><epage>13</epage><pages>1-13</pages><issn>1063-8016</issn><eissn>1533-8010</eissn><abstract>One of the most successful and useful implementations of 3D virtual worlds is in the area of education and training. This paper discusses the use of virtual worlds in education and describes an innovative 3D visualization design project using one of the most popular virtual worlds, Second Life. This ongoing project is a partnership between IBM and three universities in the United States: the University of Nebraska-Lincoln, Iowa State University, and Wright State University. More than 400 MBA students have participated in this project by completing a creative design project that involves co-creation and collaboration in Second Life. The MBA students from the three universities worked in pairs to create designs to represent concepts related to IBM Power Systems, a family of IBM servers. The paper discusses observations and reflections on the 3D visualization design project. The paper concludes with a discussion of future research directions in applying virtual worlds in education.</abstract><cop>Hershey</cop><pub>IGI Global</pub><doi>10.4018/jdm.2010100101</doi><tpages>13</tpages></addata></record> |
fulltext | fulltext |
identifier | ISSN: 1063-8016 |
ispartof | Journal of database management, 2010-10, Vol.21 (4), p.1-13 |
issn | 1063-8016 1533-8010 |
language | eng |
recordid | cdi_gale_infotracmisc_A267609850 |
source | Alma/SFX Local Collection |
subjects | Collaboration Colleges & universities Cooperation Design engineering Education Graduate students MBA Reflection Students Three dimensional Universities and colleges Virtual communities Virtual reality Visualization |
title | Co-creation and Collaboration in a Virtual World: A 3D Visualization Design Project in Second Life |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-24T11%3A05%3A14IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-gale_proqu&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Co-creation%20and%20Collaboration%20in%20a%20Virtual%20World:%20A%203D%20Visualization%20Design%20Project%20in%20Second%20Life&rft.jtitle=Journal%20of%20database%20management&rft.au=Nah,%20Fiona%20Fui-Hoon&rft.date=2010-10-01&rft.volume=21&rft.issue=4&rft.spage=1&rft.epage=13&rft.pages=1-13&rft.issn=1063-8016&rft.eissn=1533-8010&rft_id=info:doi/10.4018/jdm.2010100101&rft_dat=%3Cgale_proqu%3EA267609850%3C/gale_proqu%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=2954645307&rft_id=info:pmid/&rft_galeid=A267609850&rfr_iscdi=true |