Designing and Testing Affective Supports in an Educational Game
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection, situation modification, attentional deployment, cognitive change, an...
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Veröffentlicht in: | International journal of game-based learning 2022-07, Vol.12 (1), p.1-32 |
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Sprache: | eng |
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