Animating mastery. Navigational play as integrative learning
This research examines mediational processes in digital activities at Projeto Clicar, a program designed to promote the social inclusion of children living and working on the streets of São Paulo, Brasil. It offers a cognitive ethnography of how the program's particular relational habitus, or p...
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Veröffentlicht in: | INTERNATIONAL JOURNAL FOR RESEARCH ON EXTENDED EDUCATION 2016-01, Vol.4 (1), p.85-102 |
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container_title | INTERNATIONAL JOURNAL FOR RESEARCH ON EXTENDED EDUCATION |
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creator | Underwood, Charles Mahmood, Mara Welsh Pranzetti, Dirce M. F Toloza De O. Costa, Maria Cecília |
description | This research examines mediational processes in digital activities at Projeto Clicar, a program designed to promote the social inclusion of children living and working on the streets of São Paulo, Brasil. It offers a cognitive ethnography of how the program's particular relational habitus, or pedagogical frame, shapes children's participatory appropriation through navigational play in digital learning activities that provide for an integrative sociocultural learning process. Making the relational habitus explicit enables us to observe and clarify the mediational tools and pedagogical strategies that shape children's navigational play and their ultimate participatory appropriation of program activities, as well as their sense of social inclusion among a community of learners. (DIPF/Orig.) |
doi_str_mv | 10.3224/ijree.v4i1.24777 |
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Making the relational habitus explicit enables us to observe and clarify the mediational tools and pedagogical strategies that shape children's navigational play and their ultimate participatory appropriation of program activities, as well as their sense of social inclusion among a community of learners. 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Making the relational habitus explicit enables us to observe and clarify the mediational tools and pedagogical strategies that shape children's navigational play and their ultimate participatory appropriation of program activities, as well as their sense of social inclusion among a community of learners. 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subjects | Brasilien Children Computer Games Computerspiel Foreign Countries Habitus Homeless People Inclusion Informelle Bildung Interpersonal Relationship Learning Activities Learning Processes Mediation Mediation Theory Navigation (Information Systems) Obdachloser Social aspects Social Integration Soziale Integration Soziokulturelle Aktivität Spielerisches Lernen Straßenkind Zwischenmenschliche Beziehung |
title | Animating mastery. Navigational play as integrative learning |
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