Using Communicative Games in Improving Students' Speaking Skills
The aims of the study are to know whether communicative games have an impact on teaching speaking skill and describe how communicative games give an influence on speaking skills of students at junior high schools in Jakarta, Indonesia. Classroom Action Research (CAR) was implemented based on Kurt. L...
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description | The aims of the study are to know whether communicative games have an impact on teaching speaking skill and describe how communicative games give an influence on speaking skills of students at junior high schools in Jakarta, Indonesia. Classroom Action Research (CAR) was implemented based on Kurt. L model. The procedures used were planning, acting, observing, and reflecting. It was done into two cycles in each cycle consisted of three meetings. The researcher used collaborative action research with some of the English teachers. In collecting the data, the instruments were interview, observation, questionnaire and test. The test only given to students. The rest of the instruments administered for both teachers and students. The result of the study showed the mean score's pretest reached of 60.42 to 69.02 and post test's score reached up to 78.77. It is important to describe that there is a significant improvement of 13.9% to 41.7% in post test 1 and 83.33% in post test 2. Therefore, the criteria of success had been determined. It is crucial to note that communicative games have contributed a positive impact on teaching learning process. This also implies the communicative games expected to enhance students' enthusiasm and motivation. Clearly, it gives positive improvement on students' active participation, confidence and their fluency in speaking skill. In short it can be described that the strategy of teaching and learning creates good, enjoyable circumstances and reduces the boredom and stress of learning process. |
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Classroom Action Research (CAR) was implemented based on Kurt. L model. The procedures used were planning, acting, observing, and reflecting. It was done into two cycles in each cycle consisted of three meetings. The researcher used collaborative action research with some of the English teachers. In collecting the data, the instruments were interview, observation, questionnaire and test. The test only given to students. The rest of the instruments administered for both teachers and students. The result of the study showed the mean score's pretest reached of 60.42 to 69.02 and post test's score reached up to 78.77. It is important to describe that there is a significant improvement of 13.9% to 41.7% in post test 1 and 83.33% in post test 2. Therefore, the criteria of success had been determined. It is crucial to note that communicative games have contributed a positive impact on teaching learning process. This also implies the communicative games expected to enhance students' enthusiasm and motivation. Clearly, it gives positive improvement on students' active participation, confidence and their fluency in speaking skill. 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This also implies the communicative games expected to enhance students' enthusiasm and motivation. Clearly, it gives positive improvement on students' active participation, confidence and their fluency in speaking skill. In short it can be described that the strategy of teaching and learning creates good, enjoyable circumstances and reduces the boredom and stress of learning process.</description><subject>Action Research</subject><subject>Communication Skills</subject><subject>Educational Games</subject><subject>English (Second Language)</subject><subject>English Teachers</subject><subject>Foreign Countries</subject><subject>Interviews</subject><subject>Junior High School Students</subject><subject>Language Teachers</subject><subject>Observation</subject><subject>Planning</subject><subject>Pretests Posttests</subject><subject>Program Effectiveness</subject><subject>Questionnaires</subject><subject>Reflection</subject><subject>Scores</subject><subject>Speech Skills</subject><subject>Tests</subject><issn>1916-4742</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2017</creationdate><recordtype>article</recordtype><sourceid>GA5</sourceid><recordid>eNpjYeA0tDQ00zUxNzHiYOAqLs4yMDAzMzUw4mRwCC3OzEtXcM7PzS3Ny0xOLMksS1VwT8xNLVbIzFPwzC0oyi8DKQguKU1JzSspVlcILkhNzAYLZWfm5BTzMLCmJeYUp_JCaW4GWTfXEGcP3dSizOT4gqLM3MSiynhXL0NDIxMjE0NjQvIACBIzjA</recordid><startdate>2017</startdate><enddate>2017</enddate><creator>Dewi, Ratna Sari</creator><creator>Kultsum, Ummi</creator><creator>Armadi, Ari</creator><general>Canadian Center of Science and Education</general><scope>ERI</scope><scope>GA5</scope></search><sort><creationdate>2017</creationdate><title>Using Communicative Games in Improving Students' Speaking Skills</title><author>Dewi, Ratna Sari ; Kultsum, Ummi ; Armadi, Ari</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-eric_primary_EJ11242413</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2017</creationdate><topic>Action Research</topic><topic>Communication Skills</topic><topic>Educational Games</topic><topic>English (Second Language)</topic><topic>English Teachers</topic><topic>Foreign Countries</topic><topic>Interviews</topic><topic>Junior High School Students</topic><topic>Language Teachers</topic><topic>Observation</topic><topic>Planning</topic><topic>Pretests Posttests</topic><topic>Program Effectiveness</topic><topic>Questionnaires</topic><topic>Reflection</topic><topic>Scores</topic><topic>Speech Skills</topic><topic>Tests</topic><toplevel>online_resources</toplevel><creatorcontrib>Dewi, Ratna Sari</creatorcontrib><creatorcontrib>Kultsum, Ummi</creatorcontrib><creatorcontrib>Armadi, Ari</creatorcontrib><collection>ERIC</collection><collection>ERIC - Full Text Only (Discovery)</collection><jtitle>English language teaching (Toronto)</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Dewi, Ratna Sari</au><au>Kultsum, Ummi</au><au>Armadi, Ari</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ1124241</ericid><atitle>Using Communicative Games in Improving Students' Speaking Skills</atitle><jtitle>English language teaching (Toronto)</jtitle><date>2017</date><risdate>2017</risdate><volume>10</volume><issue>1</issue><spage>63</spage><pages>63-</pages><issn>1916-4742</issn><abstract>The aims of the study are to know whether communicative games have an impact on teaching speaking skill and describe how communicative games give an influence on speaking skills of students at junior high schools in Jakarta, Indonesia. Classroom Action Research (CAR) was implemented based on Kurt. L model. The procedures used were planning, acting, observing, and reflecting. It was done into two cycles in each cycle consisted of three meetings. The researcher used collaborative action research with some of the English teachers. In collecting the data, the instruments were interview, observation, questionnaire and test. The test only given to students. The rest of the instruments administered for both teachers and students. The result of the study showed the mean score's pretest reached of 60.42 to 69.02 and post test's score reached up to 78.77. It is important to describe that there is a significant improvement of 13.9% to 41.7% in post test 1 and 83.33% in post test 2. Therefore, the criteria of success had been determined. It is crucial to note that communicative games have contributed a positive impact on teaching learning process. This also implies the communicative games expected to enhance students' enthusiasm and motivation. Clearly, it gives positive improvement on students' active participation, confidence and their fluency in speaking skill. In short it can be described that the strategy of teaching and learning creates good, enjoyable circumstances and reduces the boredom and stress of learning process.</abstract><pub>Canadian Center of Science and Education</pub><tpages>9</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Action Research Communication Skills Educational Games English (Second Language) English Teachers Foreign Countries Interviews Junior High School Students Language Teachers Observation Planning Pretests Posttests Program Effectiveness Questionnaires Reflection Scores Speech Skills Tests |
title | Using Communicative Games in Improving Students' Speaking Skills |
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