METHOD AND APPARATUS FOR AUTHENTICATING AND VERIFYING COMMUNICATION ON A NETWORK OF GAMING DEVICES

A method to transmit commands across a gaming network is implemented with digitally signed messages. The command messages are generated upon a triggering event, such as the winning of a bonus. The messages are digitally signed by the transmitting node and transmitted to the subservient device. When...

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Hauptverfasser: Mark N DAILEY, Michael B SHELBY
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creator Mark N DAILEY
Michael B SHELBY
description A method to transmit commands across a gaming network is implemented with digitally signed messages. The command messages are generated upon a triggering event, such as the winning of a bonus. The messages are digitally signed by the transmitting node and transmitted to the subservient device. When the subservient device receives the message, it verifies the signature and executes the command. If the signature does not verify, the subservient device may raise an alarm.
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
CHECKING-DEVICES
COIN-FREED OR LIKE APPARATUS
COMPUTING
COUNTING
DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
VIDEO GAMES
title METHOD AND APPARATUS FOR AUTHENTICATING AND VERIFYING COMMUNICATION ON A NETWORK OF GAMING DEVICES
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