COMBINED VIRTUAL AND PHYSICAL RACKET SPORT SYSTEM
There is provided techniques for a racket sport game played between a first player at a first racket court and a second player at a second racket court. A controller collects first ball characteristics of a first ball as impacted by is hit at the first racket court by a racket held by the first play...
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creator | HUNT, Alexander TUFVESSON, Pex |
description | There is provided techniques for a racket sport game played between a first player at a first racket court and a second player at a second racket court. A controller collects first ball characteristics of a first ball as impacted by is hit at the first racket court by a racket held by the first player. The controller determines second ball characteristics for the second racket court by analyzing the first ball characteristics. The controller, in response to the determined second ball characteristics, instructs a ball machine to eject a second ball at the second racket court with the second ball characteristics
L'invention concerne des techniques pour un jeu de sport de raquette joué entre un premier joueur au niveau d'un premier court de raquette et un second joueur au niveau d'un second court de raquette. Un dispositif de commande collecte des premières caractéristiques de balle d'une première balle telle qu'impactée par la frappe au niveau du premier court de raquette par une raquette tenue par le premier joueur. Le dispositif de commande détermine des secondes caractéristiques de balle pour le second court de raquette par analyse des premières caractéristiques de balle. Le dispositif de commande, en réponse aux secondes caractéristiques de balle déterminées, ordonne à une machine à balle d'éjecter une seconde balle au niveau du second court de raquette avec les secondes caractéristiques de balle. |
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L'invention concerne des techniques pour un jeu de sport de raquette joué entre un premier joueur au niveau d'un premier court de raquette et un second joueur au niveau d'un second court de raquette. Un dispositif de commande collecte des premières caractéristiques de balle d'une première balle telle qu'impactée par la frappe au niveau du premier court de raquette par une raquette tenue par le premier joueur. Le dispositif de commande détermine des secondes caractéristiques de balle pour le second court de raquette par analyse des premières caractéristiques de balle. Le dispositif de commande, en réponse aux secondes caractéristiques de balle déterminées, ordonne à une machine à balle d'éjecter une seconde balle au niveau du second court de raquette avec les secondes caractéristiques de balle.</description><language>eng ; fre</language><subject>ADVERTISING ; AMUSEMENTS ; APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING ; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE ; BALL GAMES ; CARD, BOARD, OR ROULETTE GAMES ; CRYPTOGRAPHY ; DIAGRAMS ; DISPLAY ; EDUCATION ; EDUCATIONAL OR DEMONSTRATION APPLIANCES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; GLOBES ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; PLANETARIA ; SEALS ; SPORTS ; TRAINING EQUIPMENT ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20241219&DB=EPODOC&CC=WO&NR=2024256002A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20241219&DB=EPODOC&CC=WO&NR=2024256002A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HUNT, Alexander</creatorcontrib><creatorcontrib>TUFVESSON, Pex</creatorcontrib><title>COMBINED VIRTUAL AND PHYSICAL RACKET SPORT SYSTEM</title><description>There is provided techniques for a racket sport game played between a first player at a first racket court and a second player at a second racket court. A controller collects first ball characteristics of a first ball as impacted by is hit at the first racket court by a racket held by the first player. The controller determines second ball characteristics for the second racket court by analyzing the first ball characteristics. The controller, in response to the determined second ball characteristics, instructs a ball machine to eject a second ball at the second racket court with the second ball characteristics
L'invention concerne des techniques pour un jeu de sport de raquette joué entre un premier joueur au niveau d'un premier court de raquette et un second joueur au niveau d'un second court de raquette. Un dispositif de commande collecte des premières caractéristiques de balle d'une première balle telle qu'impactée par la frappe au niveau du premier court de raquette par une raquette tenue par le premier joueur. Le dispositif de commande détermine des secondes caractéristiques de balle pour le second court de raquette par analyse des premières caractéristiques de balle. Le dispositif de commande, en réponse aux secondes caractéristiques de balle déterminées, ordonne à une machine à balle d'éjecter une seconde balle au niveau du second court de raquette avec les secondes caractéristiques de balle.</description><subject>ADVERTISING</subject><subject>AMUSEMENTS</subject><subject>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</subject><subject>APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE</subject><subject>BALL GAMES</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CRYPTOGRAPHY</subject><subject>DIAGRAMS</subject><subject>DISPLAY</subject><subject>EDUCATION</subject><subject>EDUCATIONAL OR DEMONSTRATION APPLIANCES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>GLOBES</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>PLANETARIA</subject><subject>SEALS</subject><subject>SPORTS</subject><subject>TRAINING EQUIPMENT</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZDB09vd18vRzdVEI8wwKCXX0UXD0c1EI8IgM9nQGcoIcnb1dQxSCA_yDgGRkcIirLw8Da1piTnEqL5TmZlB2cw1x9tBNLciPTy0uSExOzUstiQ_3NzIwMjEyNTMwMHI0NCZOFQD1dCeF</recordid><startdate>20241219</startdate><enddate>20241219</enddate><creator>HUNT, Alexander</creator><creator>TUFVESSON, Pex</creator><scope>EVB</scope></search><sort><creationdate>20241219</creationdate><title>COMBINED VIRTUAL AND PHYSICAL RACKET SPORT SYSTEM</title><author>HUNT, Alexander ; TUFVESSON, Pex</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_WO2024256002A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre</language><creationdate>2024</creationdate><topic>ADVERTISING</topic><topic>AMUSEMENTS</topic><topic>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</topic><topic>APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE</topic><topic>BALL GAMES</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CRYPTOGRAPHY</topic><topic>DIAGRAMS</topic><topic>DISPLAY</topic><topic>EDUCATION</topic><topic>EDUCATIONAL OR DEMONSTRATION APPLIANCES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>GLOBES</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>PLANETARIA</topic><topic>SEALS</topic><topic>SPORTS</topic><topic>TRAINING EQUIPMENT</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>HUNT, Alexander</creatorcontrib><creatorcontrib>TUFVESSON, Pex</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HUNT, Alexander</au><au>TUFVESSON, Pex</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>COMBINED VIRTUAL AND PHYSICAL RACKET SPORT SYSTEM</title><date>2024-12-19</date><risdate>2024</risdate><abstract>There is provided techniques for a racket sport game played between a first player at a first racket court and a second player at a second racket court. A controller collects first ball characteristics of a first ball as impacted by is hit at the first racket court by a racket held by the first player. The controller determines second ball characteristics for the second racket court by analyzing the first ball characteristics. The controller, in response to the determined second ball characteristics, instructs a ball machine to eject a second ball at the second racket court with the second ball characteristics
L'invention concerne des techniques pour un jeu de sport de raquette joué entre un premier joueur au niveau d'un premier court de raquette et un second joueur au niveau d'un second court de raquette. Un dispositif de commande collecte des premières caractéristiques de balle d'une première balle telle qu'impactée par la frappe au niveau du premier court de raquette par une raquette tenue par le premier joueur. Le dispositif de commande détermine des secondes caractéristiques de balle pour le second court de raquette par analyse des premières caractéristiques de balle. Le dispositif de commande, en réponse aux secondes caractéristiques de balle déterminées, ordonne à une machine à balle d'éjecter une seconde balle au niveau du second court de raquette avec les secondes caractéristiques de balle.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng ; fre |
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subjects | ADVERTISING AMUSEMENTS APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE BALL GAMES CARD, BOARD, OR ROULETTE GAMES CRYPTOGRAPHY DIAGRAMS DISPLAY EDUCATION EDUCATIONAL OR DEMONSTRATION APPLIANCES GAMES GAMES NOT OTHERWISE PROVIDED FOR GLOBES HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS PLANETARIA SEALS SPORTS TRAINING EQUIPMENT VIDEO GAMES |
title | COMBINED VIRTUAL AND PHYSICAL RACKET SPORT SYSTEM |
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