Computing application instant replay
Various embodiments relating to providing video game instant replays are disclosed. In one embodiment, a currently playing video game is overseen by a platform-level instant replay companion that executes separately from any of a plurality of different video games. A most recently played portion of...
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creator | Trombetta Steven Pinto Edmund Samuel Victor Manion Todd Ryun |
description | Various embodiments relating to providing video game instant replays are disclosed. In one embodiment, a currently playing video game is overseen by a platform-level instant replay companion that executes separately from any of a plurality of different video games. A most recently played portion of rendered gameplay from the currently playing video game is automatically and continuously recorded with the platform-level instant replay companion. A recorded gameplay segment from the most recently played portion of rendered gameplay is displayed with the platform-level instant replay companion. |
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In one embodiment, a currently playing video game is overseen by a platform-level instant replay companion that executes separately from any of a plurality of different video games. A most recently played portion of rendered gameplay from the currently playing video game is automatically and continuously recorded with the platform-level instant replay companion. A recorded gameplay segment from the most recently played portion of rendered gameplay is displayed with the platform-level instant replay companion.</description><language>eng</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2016</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20161122&DB=EPODOC&CC=US&NR=9498717B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25563,76318</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20161122&DB=EPODOC&CC=US&NR=9498717B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Trombetta Steven</creatorcontrib><creatorcontrib>Pinto Edmund Samuel Victor</creatorcontrib><creatorcontrib>Manion Todd Ryun</creatorcontrib><title>Computing application instant replay</title><description>Various embodiments relating to providing video game instant replays are disclosed. In one embodiment, a currently playing video game is overseen by a platform-level instant replay companion that executes separately from any of a plurality of different video games. A most recently played portion of rendered gameplay from the currently playing video game is automatically and continuously recorded with the platform-level instant replay companion. A recorded gameplay segment from the most recently played portion of rendered gameplay is displayed with the platform-level instant replay companion.</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2016</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZFBxzs8tKC3JzEtXSCwoyMlMTizJzM9TyMwrLknMK1EoSi3ISazkYWBNS8wpTuWF0twMCm6uIc4euqkF-fGpxQWJyal5qSXxocGWJpYW5obmTkbGRCgBAAE1Jy8</recordid><startdate>20161122</startdate><enddate>20161122</enddate><creator>Trombetta Steven</creator><creator>Pinto Edmund Samuel Victor</creator><creator>Manion Todd Ryun</creator><scope>EVB</scope></search><sort><creationdate>20161122</creationdate><title>Computing application instant replay</title><author>Trombetta Steven ; Pinto Edmund Samuel Victor ; Manion Todd Ryun</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US9498717B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2016</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>Trombetta Steven</creatorcontrib><creatorcontrib>Pinto Edmund Samuel Victor</creatorcontrib><creatorcontrib>Manion Todd Ryun</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Trombetta Steven</au><au>Pinto Edmund Samuel Victor</au><au>Manion Todd Ryun</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Computing application instant replay</title><date>2016-11-22</date><risdate>2016</risdate><abstract>Various embodiments relating to providing video game instant replays are disclosed. In one embodiment, a currently playing video game is overseen by a platform-level instant replay companion that executes separately from any of a plurality of different video games. A most recently played portion of rendered gameplay from the currently playing video game is automatically and continuously recorded with the platform-level instant replay companion. A recorded gameplay segment from the most recently played portion of rendered gameplay is displayed with the platform-level instant replay companion.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | Computing application instant replay |
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