Navigation approaches for multi-dimensional input
Multi-dimensional gesture input to a computing device can be improved by providing a mechanism to lock or reduce the effects of motion in unintended directions. In one example, a user can navigate in two dimensions, then provide a selection action through motion in a third dimension. If a computing...
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creator | Booms Douglas Matthew Garg Parag K Morrison Jonathan D |
description | Multi-dimensional gesture input to a computing device can be improved by providing a mechanism to lock or reduce the effects of motion in unintended directions. In one example, a user can navigate in two dimensions, then provide a selection action through motion in a third dimension. If a computing device analyzing the gesture is able to detect the selection action, the device can limit motion outside the corresponding third dimension in order to ensure that the proper selection action is performed. Various thresholds, values, or motions can be used to limit motion in one or more axes for any appropriate purpose as discussed herein. |
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In one example, a user can navigate in two dimensions, then provide a selection action through motion in a third dimension. If a computing device analyzing the gesture is able to detect the selection action, the device can limit motion outside the corresponding third dimension in order to ensure that the proper selection action is performed. 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Various thresholds, values, or motions can be used to limit motion in one or more axes for any appropriate purpose as discussed herein.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2016</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZDD0SyzLTE8syczPU0gsKCjKT0zOSC1WSMsvUsgtzSnJ1E3JzE3NKwZKJ-YoZOYVlJbwMLCmJeYUp_JCaW4GBTfXEGcP3dSC_PjU4oLE5NS81JL40GBLEyNjC3NzJyNjIpQAAIDkLBI</recordid><startdate>20160823</startdate><enddate>20160823</enddate><creator>Booms Douglas Matthew</creator><creator>Garg Parag K</creator><creator>Morrison Jonathan D</creator><scope>EVB</scope></search><sort><creationdate>20160823</creationdate><title>Navigation approaches for multi-dimensional input</title><author>Booms Douglas Matthew ; Garg Parag K ; Morrison Jonathan D</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US9423877B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2016</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>Booms Douglas Matthew</creatorcontrib><creatorcontrib>Garg Parag K</creatorcontrib><creatorcontrib>Morrison Jonathan D</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Booms Douglas Matthew</au><au>Garg Parag K</au><au>Morrison Jonathan D</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Navigation approaches for multi-dimensional input</title><date>2016-08-23</date><risdate>2016</risdate><abstract>Multi-dimensional gesture input to a computing device can be improved by providing a mechanism to lock or reduce the effects of motion in unintended directions. In one example, a user can navigate in two dimensions, then provide a selection action through motion in a third dimension. If a computing device analyzing the gesture is able to detect the selection action, the device can limit motion outside the corresponding third dimension in order to ensure that the proper selection action is performed. Various thresholds, values, or motions can be used to limit motion in one or more axes for any appropriate purpose as discussed herein.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | Navigation approaches for multi-dimensional input |
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