Methods and systems for dynamic calibration of movable game controllers

A video gaming system includes a wireless controller that senses linear and angular acceleration to calculate paths of controller movement over a broad range of controller motion. The system also includes an electromagnetic alignment element, such as a set of LEDS. The controller includes an additio...

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Hauptverfasser: FUNGE JOHN, BERERTON CURT, REYNOLDS STUART, DOBSON DANIEL, YEN WEI, TU XIAOYUAN, POWERS, III WILLIAM ROBERT, WRIGHT IAN, MUSICK CHARLES
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creator FUNGE JOHN
BERERTON CURT
REYNOLDS STUART
DOBSON DANIEL
YEN WEI
TU XIAOYUAN
POWERS, III WILLIAM ROBERT
WRIGHT IAN
MUSICK CHARLES
description A video gaming system includes a wireless controller that senses linear and angular acceleration to calculate paths of controller movement over a broad range of controller motion. The system also includes an electromagnetic alignment element, such as a set of LEDS. The controller includes an additional sensor to sense light from the LEDs over a relatively restricted range of controller motion, and use this sensed light to dynamically calibrate the controller when the controller passes through the restricted range of motion over which the sensor senses the light.
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
VIDEO GAMES
title Methods and systems for dynamic calibration of movable game controllers
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