Maintaining continuity of augmentations

Methods and apparatuses for maintaining continuity of augmentations are disclosed. In one embodiment, a method for use with an augmented reality enabled device (ARD) comprises tracking a plurality of objects and a background based at least in part on visual information derived from an image, maintai...

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Hauptverfasser: GERVAUTZ MICHAEL, NIELSEN PER O, KEATING VIRGINIA WALKER
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creator GERVAUTZ MICHAEL
NIELSEN PER O
KEATING VIRGINIA WALKER
description Methods and apparatuses for maintaining continuity of augmentations are disclosed. In one embodiment, a method for use with an augmented reality enabled device (ARD) comprises tracking a plurality of objects and a background based at least in part on visual information derived from an image, maintaining states of the plurality of objects based at least in part on information other than the visual information, and providing data for rendering augmentation in response to the states of the plurality of objects.
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In one embodiment, a method for use with an augmented reality enabled device (ARD) comprises tracking a plurality of objects and a background based at least in part on visual information derived from an image, maintaining states of the plurality of objects based at least in part on information other than the visual information, and providing data for rendering augmentation in response to the states of the plurality of objects.</description><language>eng</language><subject>ADVERTISING ; AMUSEMENTS ; ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; CRYPTOGRAPHY ; DISPLAY ; EDUCATION ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HANDLING RECORD CARRIERS ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION ; PRESENTATION OF DATA ; RECOGNITION OF DATA ; RECORD CARRIERS ; SEALS ; SPORTS ; VIDEO GAMES</subject><creationdate>2015</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20150721&amp;DB=EPODOC&amp;CC=US&amp;NR=9087403B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25555,76308</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20150721&amp;DB=EPODOC&amp;CC=US&amp;NR=9087403B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>GERVAUTZ MICHAEL</creatorcontrib><creatorcontrib>NIELSEN PER O</creatorcontrib><creatorcontrib>KEATING VIRGINIA WALKER</creatorcontrib><title>Maintaining continuity of augmentations</title><description>Methods and apparatuses for maintaining continuity of augmentations are disclosed. 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In one embodiment, a method for use with an augmented reality enabled device (ARD) comprises tracking a plurality of objects and a background based at least in part on visual information derived from an image, maintaining states of the plurality of objects based at least in part on information other than the visual information, and providing data for rendering augmentation in response to the states of the plurality of objects.</abstract><oa>free_for_read</oa></addata></record>
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subjects ADVERTISING
AMUSEMENTS
ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
CRYPTOGRAPHY
DISPLAY
EDUCATION
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HANDLING RECORD CARRIERS
HUMAN NECESSITIES
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
PICTORIAL COMMUNICATION, e.g. TELEVISION
PRESENTATION OF DATA
RECOGNITION OF DATA
RECORD CARRIERS
SEALS
SPORTS
VIDEO GAMES
title Maintaining continuity of augmentations
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