Community game using optimal outcome from individual portion in subsequent community portion
A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | GUINN ANDREW C |
description | A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the plurality of symbols for achieving the highest payout during continued play of the community game. The one or more display devices are used to display a second outcome for each player. The second outcomes are at least partially based on the optimal symbols from the first outcome determined to have the optimal symbols for the continued community game. The second outcome of the first player is different from the second outcome of the second player. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US8585485B2</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US8585485B2</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US8585485B23</originalsourceid><addsrcrecordid>eNqNzLEKAjEQBNA0FqL-w_6AjRpI7aHYq51wxNzesXDZjZeN4N-b4rC2GngzzNI8GomxMOkHBh8RSiYeQJJS9CNI0SBV-0kiEHf0pq5UTzIpCVeCXJ4ZXwVZIfyu5n5tFr0fM27mXBk4n27NZYtJWszJB2TU9n511tmDs8fd_o_JF97KPQA</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Community game using optimal outcome from individual portion in subsequent community portion</title><source>esp@cenet</source><creator>GUINN ANDREW C</creator><creatorcontrib>GUINN ANDREW C</creatorcontrib><description>A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the plurality of symbols for achieving the highest payout during continued play of the community game. The one or more display devices are used to display a second outcome for each player. The second outcomes are at least partially based on the optimal symbols from the first outcome determined to have the optimal symbols for the continued community game. The second outcome of the first player is different from the second outcome of the second player.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; CHECKING-DEVICES ; COIN-FREED OR LIKE APPARATUS ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2013</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20131119&DB=EPODOC&CC=US&NR=8585485B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20131119&DB=EPODOC&CC=US&NR=8585485B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>GUINN ANDREW C</creatorcontrib><title>Community game using optimal outcome from individual portion in subsequent community portion</title><description>A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the plurality of symbols for achieving the highest payout during continued play of the community game. The one or more display devices are used to display a second outcome for each player. The second outcomes are at least partially based on the optimal symbols from the first outcome determined to have the optimal symbols for the continued community game. The second outcome of the first player is different from the second outcome of the second player.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CHECKING-DEVICES</subject><subject>COIN-FREED OR LIKE APPARATUS</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2013</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNzLEKAjEQBNA0FqL-w_6AjRpI7aHYq51wxNzesXDZjZeN4N-b4rC2GngzzNI8GomxMOkHBh8RSiYeQJJS9CNI0SBV-0kiEHf0pq5UTzIpCVeCXJ4ZXwVZIfyu5n5tFr0fM27mXBk4n27NZYtJWszJB2TU9n511tmDs8fd_o_JF97KPQA</recordid><startdate>20131119</startdate><enddate>20131119</enddate><creator>GUINN ANDREW C</creator><scope>EVB</scope></search><sort><creationdate>20131119</creationdate><title>Community game using optimal outcome from individual portion in subsequent community portion</title><author>GUINN ANDREW C</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US8585485B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2013</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CHECKING-DEVICES</topic><topic>COIN-FREED OR LIKE APPARATUS</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>GUINN ANDREW C</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>GUINN ANDREW C</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Community game using optimal outcome from individual portion in subsequent community portion</title><date>2013-11-19</date><risdate>2013</risdate><abstract>A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the plurality of symbols for achieving the highest payout during continued play of the community game. The one or more display devices are used to display a second outcome for each player. The second outcomes are at least partially based on the optimal symbols from the first outcome determined to have the optimal symbols for the continued community game. The second outcome of the first player is different from the second outcome of the second player.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_US8585485B2 |
source | esp@cenet |
subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES CHECKING-DEVICES COIN-FREED OR LIKE APPARATUS GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | Community game using optimal outcome from individual portion in subsequent community portion |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-14T14%3A05%3A35IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=GUINN%20ANDREW%20C&rft.date=2013-11-19&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EUS8585485B2%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |