System and method for localizing assets using flexible metadata

A system and method for managing localization workflow for video game development is disclosed. The method includes determining that a string is to be translated. The method further includes associating a translator with the string. The method further includes providing video metadata to the transla...

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Hauptverfasser: GIFFORD BRUCE, SAKASHITA TADASHI GEORGE, SCHOLTZ JONATHAN C
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creator GIFFORD BRUCE
SAKASHITA TADASHI GEORGE
SCHOLTZ JONATHAN C
description A system and method for managing localization workflow for video game development is disclosed. The method includes determining that a string is to be translated. The method further includes associating a translator with the string. The method further includes providing video metadata to the translator, wherein the video metadata includes at least video information from game play of the video game being developed such that the translator is provided with context for the translation.
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
VIDEO GAMES
title System and method for localizing assets using flexible metadata
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