Button panel control for a gaming machine
Disclosed are gaming machines, including related methods, apparatus, and systems, including computer program products, implementing and using techniques for providing a game of chance. Peripheral devices, such as a bill acceptor and ticket printer, are consolidated in a central region of the gaming...
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creator | CURBBUN CHARLES CHUDD RUSSELL HEDRICK RANDY BEADELL JOHN LEAGH LEACH BILL NESEMEIER FRED ZOOLAKIS ANDREW SIMMONS KEVIN |
description | Disclosed are gaming machines, including related methods, apparatus, and systems, including computer program products, implementing and using techniques for providing a game of chance. Peripheral devices, such as a bill acceptor and ticket printer, are consolidated in a central region of the gaming machine, behind a moveable door of the machine. Doors of the machine, including a door having a display, are moveable in directions along a longitudinal axis of the machine between open and closed positions. An adjustable button panel is moveable to a plurality of positions along the longitudinal axis, independent of the moveable doors. An array of networked displays on one or more gaming machines are controlled to simultaneously output lighting patterns, including synchronized patterns, associated with various events. Designated lighting patterns can also be output on light borders disposed around groups of buttons and other input devices on the button panel. A player interface is coupled to receive player input for setting parameters defining the audio and video presentation of game data on the machine. Contributing to the audio presentation, one or more speakers situated in an upper region of the cabinet are oriented at a downward angle. |
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Peripheral devices, such as a bill acceptor and ticket printer, are consolidated in a central region of the gaming machine, behind a moveable door of the machine. Doors of the machine, including a door having a display, are moveable in directions along a longitudinal axis of the machine between open and closed positions. An adjustable button panel is moveable to a plurality of positions along the longitudinal axis, independent of the moveable doors. An array of networked displays on one or more gaming machines are controlled to simultaneously output lighting patterns, including synchronized patterns, associated with various events. Designated lighting patterns can also be output on light borders disposed around groups of buttons and other input devices on the button panel. A player interface is coupled to receive player input for setting parameters defining the audio and video presentation of game data on the machine. Contributing to the audio presentation, one or more speakers situated in an upper region of the cabinet are oriented at a downward angle.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; CHECKING-DEVICES ; COIN-FREED OR LIKE APPARATUS ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2012</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20120515&DB=EPODOC&CC=US&NR=8177637B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20120515&DB=EPODOC&CC=US&NR=8177637B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>CURBBUN CHARLES</creatorcontrib><creatorcontrib>CHUDD RUSSELL</creatorcontrib><creatorcontrib>HEDRICK RANDY</creatorcontrib><creatorcontrib>BEADELL JOHN LEAGH</creatorcontrib><creatorcontrib>LEACH BILL</creatorcontrib><creatorcontrib>NESEMEIER FRED</creatorcontrib><creatorcontrib>ZOOLAKIS ANDREW</creatorcontrib><creatorcontrib>SIMMONS KEVIN</creatorcontrib><title>Button panel control for a gaming machine</title><description>Disclosed are gaming machines, including related methods, apparatus, and systems, including computer program products, implementing and using techniques for providing a game of chance. 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Contributing to the audio presentation, one or more speakers situated in an upper region of the cabinet are oriented at a downward angle.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CHECKING-DEVICES</subject><subject>COIN-FREED OR LIKE APPARATUS</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2012</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNB0Ki0pyc9TKEjMS81RSM7PKynKz1FIyy9SSFRIT8zNzEtXyE1MzsjMS-VhYE1LzClO5YXS3AwKbq4hzh66qQX58anFBYnJqXmpJfGhwRaG5uZmxuZORsZEKAEAlmkoLQ</recordid><startdate>20120515</startdate><enddate>20120515</enddate><creator>CURBBUN CHARLES</creator><creator>CHUDD RUSSELL</creator><creator>HEDRICK RANDY</creator><creator>BEADELL JOHN LEAGH</creator><creator>LEACH BILL</creator><creator>NESEMEIER FRED</creator><creator>ZOOLAKIS ANDREW</creator><creator>SIMMONS KEVIN</creator><scope>EVB</scope></search><sort><creationdate>20120515</creationdate><title>Button panel control for a gaming machine</title><author>CURBBUN CHARLES ; CHUDD RUSSELL ; HEDRICK RANDY ; BEADELL JOHN LEAGH ; LEACH BILL ; NESEMEIER FRED ; ZOOLAKIS ANDREW ; SIMMONS KEVIN</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US8177637B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2012</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CHECKING-DEVICES</topic><topic>COIN-FREED OR LIKE APPARATUS</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>CURBBUN CHARLES</creatorcontrib><creatorcontrib>CHUDD RUSSELL</creatorcontrib><creatorcontrib>HEDRICK RANDY</creatorcontrib><creatorcontrib>BEADELL JOHN LEAGH</creatorcontrib><creatorcontrib>LEACH BILL</creatorcontrib><creatorcontrib>NESEMEIER FRED</creatorcontrib><creatorcontrib>ZOOLAKIS ANDREW</creatorcontrib><creatorcontrib>SIMMONS KEVIN</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>CURBBUN CHARLES</au><au>CHUDD RUSSELL</au><au>HEDRICK RANDY</au><au>BEADELL JOHN LEAGH</au><au>LEACH BILL</au><au>NESEMEIER FRED</au><au>ZOOLAKIS ANDREW</au><au>SIMMONS KEVIN</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Button panel control for a gaming machine</title><date>2012-05-15</date><risdate>2012</risdate><abstract>Disclosed are gaming machines, including related methods, apparatus, and systems, including computer program products, implementing and using techniques for providing a game of chance. Peripheral devices, such as a bill acceptor and ticket printer, are consolidated in a central region of the gaming machine, behind a moveable door of the machine. Doors of the machine, including a door having a display, are moveable in directions along a longitudinal axis of the machine between open and closed positions. An adjustable button panel is moveable to a plurality of positions along the longitudinal axis, independent of the moveable doors. An array of networked displays on one or more gaming machines are controlled to simultaneously output lighting patterns, including synchronized patterns, associated with various events. Designated lighting patterns can also be output on light borders disposed around groups of buttons and other input devices on the button panel. A player interface is coupled to receive player input for setting parameters defining the audio and video presentation of game data on the machine. Contributing to the audio presentation, one or more speakers situated in an upper region of the cabinet are oriented at a downward angle.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES CHECKING-DEVICES COIN-FREED OR LIKE APPARATUS GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | Button panel control for a gaming machine |
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