DECOMPRESSION OF COMPRESSED TEXTURE SETS
In computer graphics, texture refers to a type of surface, including the material characteristics, that can be applied to an object in an image. A texture may be defined using numerous parameters, such as color(s), roughness, glossiness, etc. In some implementations, a texture may be represented as...
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creator | Burgess, John Matthew Gebhart, Mark Alan Lefohn, Aaron Eliot Vaidyanathan, Karthik Fetterman, Michael Alan Akenine-Moller, Tomas Ebelin, Johan Pontus Heinrich, Steven James Gadre, Shirish Wronski, Bartlomiej Uralsky, Yury Salvi, Marco |
description | In computer graphics, texture refers to a type of surface, including the material characteristics, that can be applied to an object in an image. A texture may be defined using numerous parameters, such as color(s), roughness, glossiness, etc. In some implementations, a texture may be represented as an image that can be placed on a three-dimensional (3D) model of an object to give surface details to the 3D object. To reduce a size of textures (e.g. for storage and transmission), textures in a texture set may be compressed together. The present disclosure provides for decompression of at least a portion of a single texture representation of a set of textures into at least a portion of a plurality of textures included in the set of textures. |
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subjects | CALCULATING COMPUTING COUNTING IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS |
title | DECOMPRESSION OF COMPRESSED TEXTURE SETS |
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