USER INTERFACE ELEMENTS FOR FACILITATING DIRECT-TOUCH AND INDIRECT HAND INTERACTIONS WITH A USER INTERFACE PRESENTED WITHIN AN ARTIFICIAL-REALITY ENVIRONMENT, AND SYSTEMS AND METHODS OF USE THEREOF
An example method of presenting, via an artificial-reality headset, a user interface that includes a selectable user interface element is described. The method includes that while a representation of a hand of a user is within an indirect-control threshold distance of the user interface, a focus sel...
Gespeichert in:
Hauptverfasser: | , , , , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | Victor-Faichney, Anastasia Stefo, Irvi Xiong, Qi Morrow, Jennifer Basravi, Ahad Habib Hernández, Miguel Angel Maya Jitkoff, John Nicholas |
description | An example method of presenting, via an artificial-reality headset, a user interface that includes a selectable user interface element is described. The method includes that while a representation of a hand of a user is within an indirect-control threshold distance of the user interface, a focus selector is projected within the user interface based on a position of the representation of the hand of the user. The example method also includes that upon determining that the representation of the hand of the user has moved within a direct-touch threshold distance of the user interface, ceasing to display the focus selector within the user interface and allowing the representation of the hand of the user to interact directly with the selectable user interface element. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US2024272764A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US2024272764A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US2024272764A13</originalsourceid><addsrcrecordid>eNqNjrFqw0AMhr1kCEnfQdA1htQ1yXycdTmBfRckOcWTCeU6lSaQvGLfqxe7U6dOkn79-n4ti-9ekIGCIjtjEbDFDoMKuMiQFWpJjVI4QEOMVkuNvfVgQpOPZgn8PGWEsUoxCLyRZg_8YR8ZJbOxmfYUMgUMKzmyZNqS0eSwATCciGN4vLGZgmQQxU6mvkP1sRGI7kEH9cgY3bpYfJw_b-npt66KZ4dqfZmulzHdruf39JXuYy_VtqqrfbXf1ebl9X-uH2gBUAM</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>USER INTERFACE ELEMENTS FOR FACILITATING DIRECT-TOUCH AND INDIRECT HAND INTERACTIONS WITH A USER INTERFACE PRESENTED WITHIN AN ARTIFICIAL-REALITY ENVIRONMENT, AND SYSTEMS AND METHODS OF USE THEREOF</title><source>esp@cenet</source><creator>Victor-Faichney, Anastasia ; Stefo, Irvi ; Xiong, Qi ; Morrow, Jennifer ; Basravi, Ahad Habib ; Hernández, Miguel Angel Maya ; Jitkoff, John Nicholas</creator><creatorcontrib>Victor-Faichney, Anastasia ; Stefo, Irvi ; Xiong, Qi ; Morrow, Jennifer ; Basravi, Ahad Habib ; Hernández, Miguel Angel Maya ; Jitkoff, John Nicholas</creatorcontrib><description>An example method of presenting, via an artificial-reality headset, a user interface that includes a selectable user interface element is described. The method includes that while a representation of a hand of a user is within an indirect-control threshold distance of the user interface, a focus selector is projected within the user interface based on a position of the representation of the hand of the user. The example method also includes that upon determining that the representation of the hand of the user has moved within a direct-touch threshold distance of the user interface, ceasing to display the focus selector within the user interface and allowing the representation of the hand of the user to interact directly with the selectable user interface element.</description><language>eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240815&DB=EPODOC&CC=US&NR=2024272764A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25563,76418</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240815&DB=EPODOC&CC=US&NR=2024272764A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Victor-Faichney, Anastasia</creatorcontrib><creatorcontrib>Stefo, Irvi</creatorcontrib><creatorcontrib>Xiong, Qi</creatorcontrib><creatorcontrib>Morrow, Jennifer</creatorcontrib><creatorcontrib>Basravi, Ahad Habib</creatorcontrib><creatorcontrib>Hernández, Miguel Angel Maya</creatorcontrib><creatorcontrib>Jitkoff, John Nicholas</creatorcontrib><title>USER INTERFACE ELEMENTS FOR FACILITATING DIRECT-TOUCH AND INDIRECT HAND INTERACTIONS WITH A USER INTERFACE PRESENTED WITHIN AN ARTIFICIAL-REALITY ENVIRONMENT, AND SYSTEMS AND METHODS OF USE THEREOF</title><description>An example method of presenting, via an artificial-reality headset, a user interface that includes a selectable user interface element is described. The method includes that while a representation of a hand of a user is within an indirect-control threshold distance of the user interface, a focus selector is projected within the user interface based on a position of the representation of the hand of the user. The example method also includes that upon determining that the representation of the hand of the user has moved within a direct-touch threshold distance of the user interface, ceasing to display the focus selector within the user interface and allowing the representation of the hand of the user to interact directly with the selectable user interface element.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNjrFqw0AMhr1kCEnfQdA1htQ1yXycdTmBfRckOcWTCeU6lSaQvGLfqxe7U6dOkn79-n4ti-9ekIGCIjtjEbDFDoMKuMiQFWpJjVI4QEOMVkuNvfVgQpOPZgn8PGWEsUoxCLyRZg_8YR8ZJbOxmfYUMgUMKzmyZNqS0eSwATCciGN4vLGZgmQQxU6mvkP1sRGI7kEH9cgY3bpYfJw_b-npt66KZ4dqfZmulzHdruf39JXuYy_VtqqrfbXf1ebl9X-uH2gBUAM</recordid><startdate>20240815</startdate><enddate>20240815</enddate><creator>Victor-Faichney, Anastasia</creator><creator>Stefo, Irvi</creator><creator>Xiong, Qi</creator><creator>Morrow, Jennifer</creator><creator>Basravi, Ahad Habib</creator><creator>Hernández, Miguel Angel Maya</creator><creator>Jitkoff, John Nicholas</creator><scope>EVB</scope></search><sort><creationdate>20240815</creationdate><title>USER INTERFACE ELEMENTS FOR FACILITATING DIRECT-TOUCH AND INDIRECT HAND INTERACTIONS WITH A USER INTERFACE PRESENTED WITHIN AN ARTIFICIAL-REALITY ENVIRONMENT, AND SYSTEMS AND METHODS OF USE THEREOF</title><author>Victor-Faichney, Anastasia ; Stefo, Irvi ; Xiong, Qi ; Morrow, Jennifer ; Basravi, Ahad Habib ; Hernández, Miguel Angel Maya ; Jitkoff, John Nicholas</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2024272764A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2024</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>Victor-Faichney, Anastasia</creatorcontrib><creatorcontrib>Stefo, Irvi</creatorcontrib><creatorcontrib>Xiong, Qi</creatorcontrib><creatorcontrib>Morrow, Jennifer</creatorcontrib><creatorcontrib>Basravi, Ahad Habib</creatorcontrib><creatorcontrib>Hernández, Miguel Angel Maya</creatorcontrib><creatorcontrib>Jitkoff, John Nicholas</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Victor-Faichney, Anastasia</au><au>Stefo, Irvi</au><au>Xiong, Qi</au><au>Morrow, Jennifer</au><au>Basravi, Ahad Habib</au><au>Hernández, Miguel Angel Maya</au><au>Jitkoff, John Nicholas</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>USER INTERFACE ELEMENTS FOR FACILITATING DIRECT-TOUCH AND INDIRECT HAND INTERACTIONS WITH A USER INTERFACE PRESENTED WITHIN AN ARTIFICIAL-REALITY ENVIRONMENT, AND SYSTEMS AND METHODS OF USE THEREOF</title><date>2024-08-15</date><risdate>2024</risdate><abstract>An example method of presenting, via an artificial-reality headset, a user interface that includes a selectable user interface element is described. The method includes that while a representation of a hand of a user is within an indirect-control threshold distance of the user interface, a focus selector is projected within the user interface based on a position of the representation of the hand of the user. The example method also includes that upon determining that the representation of the hand of the user has moved within a direct-touch threshold distance of the user interface, ceasing to display the focus selector within the user interface and allowing the representation of the hand of the user to interact directly with the selectable user interface element.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_US2024272764A1 |
source | esp@cenet |
subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS |
title | USER INTERFACE ELEMENTS FOR FACILITATING DIRECT-TOUCH AND INDIRECT HAND INTERACTIONS WITH A USER INTERFACE PRESENTED WITHIN AN ARTIFICIAL-REALITY ENVIRONMENT, AND SYSTEMS AND METHODS OF USE THEREOF |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-08T11%3A32%3A23IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=Victor-Faichney,%20Anastasia&rft.date=2024-08-15&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EUS2024272764A1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |