METHODS FOR CALIBRATING AUGMENTED REALITY SCENES

A computer-implemented is disclosed. The method includes: determining a first position of a real display device in a real-world environment; receiving a request to display virtual information at a second relative position with respect to the first position in an AR version of the real-world environm...

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Hauptverfasser: FLORENZANO, Eric Andrew, BELLO, Diego Macario, LETKEMAN, Brennan, PADGETT, Neil Leonard, JAYATUNGA, Hettige Ray Perera, MASCHMEYER, Russ, NGO, Andrew Nhat-Nam, LEPP, James
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creator FLORENZANO, Eric Andrew
BELLO, Diego Macario
LETKEMAN, Brennan
PADGETT, Neil Leonard
JAYATUNGA, Hettige Ray Perera
MASCHMEYER, Russ
NGO, Andrew Nhat-Nam
LEPP, James
description A computer-implemented is disclosed. The method includes: determining a first position of a real display device in a real-world environment; receiving a request to display virtual information at a second relative position with respect to the first position in an AR version of the real-world environment; responsive to receiving the request: determining a displayable area associated with the second relative position; and causing the virtual information to be overlaid on the displayable area in the AR version of the real-world environment.
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subjects CALCULATING
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
title METHODS FOR CALIBRATING AUGMENTED REALITY SCENES
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