METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A computer implemented server is configured to provide a computer implemented game. The server receivers, from a user device, data defining a user input and a simulation for a game entity determined by the user device with that user input. That user input is used by the server to generate a server s...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | NELSON, Oliver |
description | A computer implemented server is configured to provide a computer implemented game. The server receivers, from a user device, data defining a user input and a simulation for a game entity determined by the user device with that user input. That user input is used by the server to generate a server simulation. The server simulation is compared to the user device simulation. If the difference between the simulations is within a threshold, the server simulation is updated by a bias. The bias depends on the difference between the simulations. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US2024001243A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US2024001243A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US2024001243A13</originalsourceid><addsrcrecordid>eNrjZLDzdQ3x8HdRcPQD4oAAxyDHkNBgBTf_IIWAIP8wTxdPP3cFRwVnf9-A0BDXIAVP3wAfV19XvxBXFwV3R19XHgbWtMSc4lReKM3NoOzmGuLsoZtakB-fWlyQmJyal1oSHxpsZGBkYmBgaGRi7GhoTJwqAPK-Ktk</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME</title><source>esp@cenet</source><creator>NELSON, Oliver</creator><creatorcontrib>NELSON, Oliver</creatorcontrib><description>A computer implemented server is configured to provide a computer implemented game. The server receivers, from a user device, data defining a user input and a simulation for a game entity determined by the user device with that user input. That user input is used by the server to generate a server simulation. The server simulation is compared to the user device simulation. If the difference between the simulations is within a threshold, the server simulation is updated by a bias. The bias depends on the difference between the simulations.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240104&DB=EPODOC&CC=US&NR=2024001243A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,778,883,25547,76298</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240104&DB=EPODOC&CC=US&NR=2024001243A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>NELSON, Oliver</creatorcontrib><title>METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME</title><description>A computer implemented server is configured to provide a computer implemented game. The server receivers, from a user device, data defining a user input and a simulation for a game entity determined by the user device with that user input. That user input is used by the server to generate a server simulation. The server simulation is compared to the user device simulation. If the difference between the simulations is within a threshold, the server simulation is updated by a bias. The bias depends on the difference between the simulations.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLDzdQ3x8HdRcPQD4oAAxyDHkNBgBTf_IIWAIP8wTxdPP3cFRwVnf9-A0BDXIAVP3wAfV19XvxBXFwV3R19XHgbWtMSc4lReKM3NoOzmGuLsoZtakB-fWlyQmJyal1oSHxpsZGBkYmBgaGRi7GhoTJwqAPK-Ktk</recordid><startdate>20240104</startdate><enddate>20240104</enddate><creator>NELSON, Oliver</creator><scope>EVB</scope></search><sort><creationdate>20240104</creationdate><title>METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME</title><author>NELSON, Oliver</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2024001243A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2024</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>NELSON, Oliver</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>NELSON, Oliver</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME</title><date>2024-01-04</date><risdate>2024</risdate><abstract>A computer implemented server is configured to provide a computer implemented game. The server receivers, from a user device, data defining a user input and a simulation for a game entity determined by the user device with that user input. That user input is used by the server to generate a server simulation. The server simulation is compared to the user device simulation. If the difference between the simulations is within a threshold, the server simulation is updated by a bias. The bias depends on the difference between the simulations.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_US2024001243A1 |
source | esp@cenet |
subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-16T20%3A00%3A21IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=NELSON,%20Oliver&rft.date=2024-01-04&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EUS2024001243A1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |