Platformization of Mixed Reality Objects in Virtual Reality Environments
In one embodiment, a method includes receiving an instruction to transition to a first virtual reality (VR) environment of a first VR application, accessing attribute information of one or more real-world objects in a real-world environment proximate to a VR display device, determining, for each of...
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Zusammenfassung: | In one embodiment, a method includes receiving an instruction to transition to a first virtual reality (VR) environment of a first VR application, accessing attribute information of one or more real-world objects in a real-world environment proximate to a VR display device, determining, for each of the one or more real-world objects, one or more first mixed reality (MR) functionalities applicable to the real-world object based on its attribute information, and rendering, for one or more displays of the VR display device, the first VR environment with one or more MR objects corresponding to the one or more real-world objects, wherein each MR object comprises one of the first MR functionalities applicable to the corresponding real-world object. |
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