COLOCATED SHARED AUGMENTED REALITY WITHOUT SHARED BACKEND
Methods and systems are disclosed for creating a shared augmented reality (AR) session. The methods and systems perform operations comprising: receiving, by a client device, input that selects a shared augmented reality (AR) experience from a plurality of shared AR experiences; in response to receiv...
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creator | Tham, Yu Jiang Vaish, Rajan Monroy-Hernández, Andrés Cardenas Gasca, Ana Maria Dagan Peled, Ella Robinson, Ava |
description | Methods and systems are disclosed for creating a shared augmented reality (AR) session. The methods and systems perform operations comprising: receiving, by a client device, input that selects a shared augmented reality (AR) experience from a plurality of shared AR experiences; in response to receiving the input, determining one or more resources associated with the selected shared AR experience; determining, by the client device, that two or more users are located within a threshold proximity of the client device; and activating the selected shared AR experience in response to determining that the two or more users are located within the threshold proximity of the client device. |
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The methods and systems perform operations comprising: receiving, by a client device, input that selects a shared augmented reality (AR) experience from a plurality of shared AR experiences; in response to receiving the input, determining one or more resources associated with the selected shared AR experience; determining, by the client device, that two or more users are located within a threshold proximity of the client device; and activating the selected shared AR experience in response to determining that the two or more users are located within the threshold proximity of the client device.</description><language>eng</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HANDLING RECORD CARRIERS ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; PRESENTATION OF DATA ; RECOGNITION OF DATA ; RECORD CARRIERS ; SPORTS ; TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION ; VIDEO GAMES</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220901&DB=EPODOC&CC=US&NR=2022276823A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,309,781,886,25566,76549</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220901&DB=EPODOC&CC=US&NR=2022276823A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Tham, Yu Jiang</creatorcontrib><creatorcontrib>Vaish, Rajan</creatorcontrib><creatorcontrib>Monroy-Hernández, Andrés</creatorcontrib><creatorcontrib>Cardenas Gasca, Ana Maria</creatorcontrib><creatorcontrib>Dagan Peled, Ella</creatorcontrib><creatorcontrib>Robinson, Ava</creatorcontrib><title>COLOCATED SHARED AUGMENTED REALITY WITHOUT SHARED BACKEND</title><description>Methods and systems are disclosed for creating a shared augmented reality (AR) session. The methods and systems perform operations comprising: receiving, by a client device, input that selects a shared augmented reality (AR) experience from a plurality of shared AR experiences; in response to receiving the input, determining one or more resources associated with the selected shared AR experience; determining, by the client device, that two or more users are located within a threshold proximity of the client device; and activating the selected shared AR experience in response to determining that the two or more users are located within the threshold proximity of the client device.</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HANDLING RECORD CARRIERS</subject><subject>HUMAN NECESSITIES</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>PRESENTATION OF DATA</subject><subject>RECOGNITION OF DATA</subject><subject>RECORD CARRIERS</subject><subject>SPORTS</subject><subject>TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLB09vfxd3YMcXVRCPZwDAJSjqHuvq5-IIEgV0cfz5BIhXDPEA__0BCYAidHZ29XPxceBta0xJziVF4ozc2g7OYa4uyhm1qQH59aXJCYnJqXWhIfGmxkYGRkZG5mYWTsaGhMnCoAKn8ppA</recordid><startdate>20220901</startdate><enddate>20220901</enddate><creator>Tham, Yu Jiang</creator><creator>Vaish, Rajan</creator><creator>Monroy-Hernández, Andrés</creator><creator>Cardenas Gasca, Ana Maria</creator><creator>Dagan Peled, Ella</creator><creator>Robinson, Ava</creator><scope>EVB</scope></search><sort><creationdate>20220901</creationdate><title>COLOCATED SHARED AUGMENTED REALITY WITHOUT SHARED BACKEND</title><author>Tham, Yu Jiang ; Vaish, Rajan ; Monroy-Hernández, Andrés ; Cardenas Gasca, Ana Maria ; Dagan Peled, Ella ; Robinson, Ava</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2022276823A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2022</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HANDLING RECORD CARRIERS</topic><topic>HUMAN NECESSITIES</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>PRESENTATION OF DATA</topic><topic>RECOGNITION OF DATA</topic><topic>RECORD CARRIERS</topic><topic>SPORTS</topic><topic>TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>Tham, Yu Jiang</creatorcontrib><creatorcontrib>Vaish, Rajan</creatorcontrib><creatorcontrib>Monroy-Hernández, Andrés</creatorcontrib><creatorcontrib>Cardenas Gasca, Ana Maria</creatorcontrib><creatorcontrib>Dagan Peled, Ella</creatorcontrib><creatorcontrib>Robinson, Ava</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Tham, Yu Jiang</au><au>Vaish, Rajan</au><au>Monroy-Hernández, Andrés</au><au>Cardenas Gasca, Ana Maria</au><au>Dagan Peled, Ella</au><au>Robinson, Ava</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>COLOCATED SHARED AUGMENTED REALITY WITHOUT SHARED BACKEND</title><date>2022-09-01</date><risdate>2022</risdate><abstract>Methods and systems are disclosed for creating a shared augmented reality (AR) session. 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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HANDLING RECORD CARRIERS HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS PRESENTATION OF DATA RECOGNITION OF DATA RECORD CARRIERS SPORTS TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION VIDEO GAMES |
title | COLOCATED SHARED AUGMENTED REALITY WITHOUT SHARED BACKEND |
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