Method for Simulating Fluids Interacting with Submerged Porous Materials

A method for generating one or more visual representations of a porous media submerged in a fluid is provided. The method can be performed using a computing device operated by a computer user or artist. The method includes defining a field comprising fluid parameter values for the fluid, the fluid p...

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Hauptverfasser: Lesser, Stephen, Stomakhin, Alexy M
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Stomakhin, Alexy M
description A method for generating one or more visual representations of a porous media submerged in a fluid is provided. The method can be performed using a computing device operated by a computer user or artist. The method includes defining a field comprising fluid parameter values for the fluid, the fluid parameter values comprising fluid velocity values and pore pressures. The method includes generating a plurality of particles that model a plurality of objects of the porous media, the plurality of objects being independently movable with respect to one another, determining values of motion parameters based at least in part on the field when the plurality of particles are submerged in the fluid, buoyancy and drag forces being used to determine relative motion of the plurality of particles and the fluid, and generating the one or more visual representations of the plurality of objects submerged in the fluid based on the values of the motion parameters.
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The method includes generating a plurality of particles that model a plurality of objects of the porous media, the plurality of objects being independently movable with respect to one another, determining values of motion parameters based at least in part on the field when the plurality of particles are submerged in the fluid, buoyancy and drag forces being used to determine relative motion of the plurality of particles and the fluid, and generating the one or more visual representations of the plurality of objects submerged in the fluid based on the values of the motion parameters.</description><language>eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20210902&amp;DB=EPODOC&amp;CC=US&amp;NR=2021272346A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,777,882,25545,76296</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20210902&amp;DB=EPODOC&amp;CC=US&amp;NR=2021272346A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Lesser, Stephen</creatorcontrib><creatorcontrib>Stomakhin, Alexy M</creatorcontrib><title>Method for Simulating Fluids Interacting with Submerged Porous Materials</title><description>A method for generating one or more visual representations of a porous media submerged in a fluid is provided. 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subjects CALCULATING
COMPUTING
COUNTING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
title Method for Simulating Fluids Interacting with Submerged Porous Materials
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