POINT-OF-IMPACT ANALYSIS APPARATUS FOR IMPROVING ACCURACY OF BALLISTIC TRAJECTORY AND POINT OF IMPACT BY APPLYING SHOOTING ENVIRONMENT OF REAL PERSONAL FIREARM TO VIRTUAL REALITY, AND VIRTUAL SHOOTING TRAINING SIMULATION USING SAME

The present invention relates to a point-of-impact analysis apparatus for improving the accuracy of a ballistic trajectory and a point of impact by applying a shooting environment of a real personal firearm to virtual reality, and a virtual shooting training simulation system using same, the point-o...

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Hauptverfasser: LEE, Won Woo, SHIN, Kyu Yong, LEE, Byoung Hwak, GWAK, Yun Ki, KANG, Won Seok, CHOI, Hong Cheol, KIM, Nam Hyuk, KIM, Dong Wook, CHOI, Hyun Ho, KIM, Jong Hwan, PARK, Suk Bong, PARK, Young Jun, KIM, Ju Hee
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creator LEE, Won Woo
SHIN, Kyu Yong
LEE, Byoung Hwak
GWAK, Yun Ki
KANG, Won Seok
CHOI, Hong Cheol
KIM, Nam Hyuk
KIM, Dong Wook
CHOI, Hyun Ho
KIM, Jong Hwan
PARK, Suk Bong
PARK, Young Jun
KIM, Ju Hee
description The present invention relates to a point-of-impact analysis apparatus for improving the accuracy of a ballistic trajectory and a point of impact by applying a shooting environment of a real personal firearm to virtual reality, and a virtual shooting training simulation system using same, the point-of-impact analysis apparatus including: a gun analysis module for generating gun information on a gun structure of a virtual gun which is a model possessed by a user in a real space; a bullet analysis module for generating bullet information on a structure of a bullet applied to the virtual gun; an environment analysis module for detecting an environmental state of a shooting training content output on a screen so as to generate environmental information on the environmental state; and a point-of-impact generation module for generating point-of-impact information related to a position, at which the bullet impacts a target displayed on the screen, by making reference to at least one piece of information among the gun information, the bullet information, and the environmental information.
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SHIN, Kyu Yong ; LEE, Byoung Hwak ; GWAK, Yun Ki ; KANG, Won Seok ; CHOI, Hong Cheol ; KIM, Nam Hyuk ; KIM, Dong Wook ; CHOI, Hyun Ho ; KIM, Jong Hwan ; PARK, Suk Bong ; PARK, Young Jun ; KIM, Ju Hee</creator><creatorcontrib>LEE, Won Woo ; SHIN, Kyu Yong ; LEE, Byoung Hwak ; GWAK, Yun Ki ; KANG, Won Seok ; CHOI, Hong Cheol ; KIM, Nam Hyuk ; KIM, Dong Wook ; CHOI, Hyun Ho ; KIM, Jong Hwan ; PARK, Suk Bong ; PARK, Young Jun ; KIM, Ju Hee</creatorcontrib><description>The present invention relates to a point-of-impact analysis apparatus for improving the accuracy of a ballistic trajectory and a point of impact by applying a shooting environment of a real personal firearm to virtual reality, and a virtual shooting training simulation system using same, the point-of-impact analysis apparatus including: a gun analysis module for generating gun information on a gun structure of a virtual gun which is a model possessed by a user in a real space; a bullet analysis module for generating bullet information on a structure of a bullet applied to the virtual gun; 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a bullet analysis module for generating bullet information on a structure of a bullet applied to the virtual gun; an environment analysis module for detecting an environmental state of a shooting training content output on a screen so as to generate environmental information on the environmental state; and a point-of-impact generation module for generating point-of-impact information related to a position, at which the bullet impacts a target displayed on the screen, by making reference to at least one piece of information among the gun information, the bullet information, and the environmental information.</abstract><oa>free_for_read</oa></addata></record>
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subjects AIMING
BLASTING
CALCULATING
COMPUTING
COUNTING
HEATING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
LIGHTING
MECHANICAL ENGINEERING
PHYSICS
WEAPON SIGHTS
WEAPONS
title POINT-OF-IMPACT ANALYSIS APPARATUS FOR IMPROVING ACCURACY OF BALLISTIC TRAJECTORY AND POINT OF IMPACT BY APPLYING SHOOTING ENVIRONMENT OF REAL PERSONAL FIREARM TO VIRTUAL REALITY, AND VIRTUAL SHOOTING TRAINING SIMULATION USING SAME
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