EFFICIENT REDUNDANT COVERAGE DISCARD MECHANISM TO REDUCE PIXEL SHADER WORK IN A TILE-BASED GRAPHICS RENDERING PIPELINE
A computer-implemented redundant-coverage discard method and apparatus for reducing pixel shader work in a tile-based graphics rendering pipeline is disclosed. A coverage block information (CBI) FIFO buffer is disposed within an early coverage discard (ECD) logic section. The FIFO buffer receives an...
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