INDUCING HIGHER INPUT LATENCY IN MULTIPLAYER PROGRAMS
A server computing device for inducing latency on target input streams is provided. The server computing device includes a processor configured to receive a plurality of input streams from a respective plurality of client computing devices. Each input stream includes a plurality of inputs controllin...
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creator | MORRISON, Jonathan David VO, Hoi Huu CUERVO LAFFAYE, Eduardo A |
description | A server computing device for inducing latency on target input streams is provided. The server computing device includes a processor configured to receive a plurality of input streams from a respective plurality of client computing devices. Each input stream includes a plurality of inputs controlling actions of respective characters in a multiplayer online software program. The processor is further configured to determine a latency of each of the input streams, identify a higher latency input stream and a lower latency input stream among the plurality of input streams, and induce a higher latency in the lower latency input stream to narrow a difference in latency between the higher latency input stream and the lower latency input stream. |
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subjects | ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION |
title | INDUCING HIGHER INPUT LATENCY IN MULTIPLAYER PROGRAMS |
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