MODULAR SENSING DEVICE IMPLEMENTING STATE MACHINE GESTURE INTERPRETATION
A modular sensing device can include an inertial measurement unit to generate sensor data corresponding to user gestures performed by a user, a mode selector enabling the user to select a mode of the modular sensing device out of a plurality of modes, and one or more output devices to generate outpu...
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creator | Hygh, David Polo, Fabrizio |
description | A modular sensing device can include an inertial measurement unit to generate sensor data corresponding to user gestures performed by a user, a mode selector enabling the user to select a mode of the modular sensing device out of a plurality of modes, and one or more output devices to generate output based on the user gestures and the selected mode. The modular sensing device can further include a controller to implement a plurality of state machines. Each state machine can be associated with a corresponding user gesture by a sensor data signature. The state machine can execute a state transition when the sensor data matches the sensor data signature. The executed state transition can cause the controller to generate a corresponding output via the one or more output devices specific to the selected mode and based on the corresponding user gesture. |
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The modular sensing device can further include a controller to implement a plurality of state machines. Each state machine can be associated with a corresponding user gesture by a sensor data signature. The state machine can execute a state transition when the sensor data matches the sensor data signature. The executed state transition can cause the controller to generate a corresponding output via the one or more output devices specific to the selected mode and based on the corresponding user gesture.</description><language>eng</language><subject>ALARM SYSTEMS ; AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; CONTROLLING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; ORDER TELEGRAPHS ; PHYSICS ; REGULATING ; SIGNALLING ; SIGNALLING OR CALLING SYSTEMS ; SPORTS ; SYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES ; TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS ; TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILARSIGNALS ; VIDEO GAMES ; WIRELESS COMMUNICATIONS NETWORKS</subject><creationdate>2019</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20190606&DB=EPODOC&CC=US&NR=2019171295A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20190606&DB=EPODOC&CC=US&NR=2019171295A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Hygh, David</creatorcontrib><creatorcontrib>Polo, Fabrizio</creatorcontrib><title>MODULAR SENSING DEVICE IMPLEMENTING STATE MACHINE GESTURE INTERPRETATION</title><description>A modular sensing device can include an inertial measurement unit to generate sensor data corresponding to user gestures performed by a user, a mode selector enabling the user to select a mode of the modular sensing device out of a plurality of modes, and one or more output devices to generate output based on the user gestures and the selected mode. The modular sensing device can further include a controller to implement a plurality of state machines. Each state machine can be associated with a corresponding user gesture by a sensor data signature. The state machine can execute a state transition when the sensor data matches the sensor data signature. The executed state transition can cause the controller to generate a corresponding output via the one or more output devices specific to the selected mode and based on the corresponding user gesture.</description><subject>ALARM SYSTEMS</subject><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>CONTROLLING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>ORDER TELEGRAPHS</subject><subject>PHYSICS</subject><subject>REGULATING</subject><subject>SIGNALLING</subject><subject>SIGNALLING OR CALLING SYSTEMS</subject><subject>SPORTS</subject><subject>SYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES</subject><subject>TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS</subject><subject>TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILARSIGNALS</subject><subject>VIDEO GAMES</subject><subject>WIRELESS COMMUNICATIONS NETWORKS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2019</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZPDw9XcJ9XEMUgh29Qv29HNXcHEN83R2VfD0DfBx9XX1CwGJBYc4hrgq-Do6e3j6uSq4uwaHhAYBlfiFuAYFBLkCJT39_XgYWNMSc4pTeaE0N4Oym2uIs4duakF-fGpxQWJyal5qSXxosJGBoaWhuaGRpamjoTFxqgDqTy4-</recordid><startdate>20190606</startdate><enddate>20190606</enddate><creator>Hygh, David</creator><creator>Polo, Fabrizio</creator><scope>EVB</scope></search><sort><creationdate>20190606</creationdate><title>MODULAR SENSING DEVICE IMPLEMENTING STATE MACHINE GESTURE INTERPRETATION</title><author>Hygh, David ; Polo, Fabrizio</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2019171295A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2019</creationdate><topic>ALARM SYSTEMS</topic><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>CONTROLLING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>ORDER TELEGRAPHS</topic><topic>PHYSICS</topic><topic>REGULATING</topic><topic>SIGNALLING</topic><topic>SIGNALLING OR CALLING SYSTEMS</topic><topic>SPORTS</topic><topic>SYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES</topic><topic>TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS</topic><topic>TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILARSIGNALS</topic><topic>VIDEO GAMES</topic><topic>WIRELESS COMMUNICATIONS NETWORKS</topic><toplevel>online_resources</toplevel><creatorcontrib>Hygh, David</creatorcontrib><creatorcontrib>Polo, Fabrizio</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Hygh, David</au><au>Polo, Fabrizio</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>MODULAR SENSING DEVICE IMPLEMENTING STATE MACHINE GESTURE INTERPRETATION</title><date>2019-06-06</date><risdate>2019</risdate><abstract>A modular sensing device can include an inertial measurement unit to generate sensor data corresponding to user gestures performed by a user, a mode selector enabling the user to select a mode of the modular sensing device out of a plurality of modes, and one or more output devices to generate output based on the user gestures and the selected mode. The modular sensing device can further include a controller to implement a plurality of state machines. Each state machine can be associated with a corresponding user gesture by a sensor data signature. The state machine can execute a state transition when the sensor data matches the sensor data signature. The executed state transition can cause the controller to generate a corresponding output via the one or more output devices specific to the selected mode and based on the corresponding user gesture.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | ALARM SYSTEMS AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING CONTROLLING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES ORDER TELEGRAPHS PHYSICS REGULATING SIGNALLING SIGNALLING OR CALLING SYSTEMS SPORTS SYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILARSIGNALS VIDEO GAMES WIRELESS COMMUNICATIONS NETWORKS |
title | MODULAR SENSING DEVICE IMPLEMENTING STATE MACHINE GESTURE INTERPRETATION |
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