METHOD AND SYSTEM FOR RESOLVING SPATIAL BOUNDARY CONFLICTS OF VIRTUAL OBJECTS USING SIMULATED SPRING CONSTRAINTS IN 3D VIRTUAL SPACE
A computer-implemented method includes defining an articulation between a physicalized object and a motion control user interface device that does not have a physical representation, receiving a motion signal with the motion control user interface device, determining a motion path of the physicalize...
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creator | Gonsalves, James David Yount, Andrew David |
description | A computer-implemented method includes defining an articulation between a physicalized object and a motion control user interface device that does not have a physical representation, receiving a motion signal with the motion control user interface device, determining a motion path of the physicalized object based on the motion signal, determining whether movement of the physicalized object along the motion path violates at least one boundary, and responsive to determining that movement of the physicalized object along the motion path does not violate the at least one boundary, applying a force to the physicalized object to move the physicalized object along the motion path. |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS |
title | METHOD AND SYSTEM FOR RESOLVING SPATIAL BOUNDARY CONFLICTS OF VIRTUAL OBJECTS USING SIMULATED SPRING CONSTRAINTS IN 3D VIRTUAL SPACE |
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