SYSTEM AND METHOD FOR GAME THEORY-BASED DESIGN OF ROBOTIC SYSTEMS
A method, computer program product, and computer system for configuring a stochastic simulation scenario, wherein the stochastic simulation scenario may include one or more variables, wherein at least a portion of the one or more variables may include agent behavior, and wherein the stochastic simul...
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creator | Limone Brett L ENGLISH JAMES D Barker Douglas E Penning Ryan S Muench Paul |
description | A method, computer program product, and computer system for configuring a stochastic simulation scenario, wherein the stochastic simulation scenario may include one or more variables, wherein at least a portion of the one or more variables may include agent behavior, and wherein the stochastic simulation scenario may be randomized and digital. The stochastic simulation scenario may be executed to generate one or more results of the stochastic simulation scenario. At least a portion of the one or more variables may be optimized using one or more optimization metrics on the one or more results of the stochastic simulation scenario, wherein at least the portion of the one or more variables may be modified based on game theory. |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | SYSTEM AND METHOD FOR GAME THEORY-BASED DESIGN OF ROBOTIC SYSTEMS |
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