CONFLICT RESOLUTION IN ASYNCHRONOUS MULTIPLAYER GAMES

A method and system to host a computer-implemented multiplayer game includes functionality to identify and resolve conflicts resulting from asynchronous game play. Client system game state information that changes responsive to in-game actions performed on a client system is intermittently synchroni...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: MILLER SCOTT G, MALLE NIMAI
Format: Patent
Sprache:eng
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