ARCHITECTURES FOR INPUT TRACKING
A tracking architecture is provided that enables data for gestures and head positions to be provided to both native and non-native clients on a computing device. A pipeline component can obtain the raw image data and sensor data and synchronize that data to be processed to determine, for example, lo...
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creator | JAIN KRITARTH LEONARD ANDREW BARTLETT SAVASTINUK PAUL KOZLOWSKI MICHAL MAREK SANDIGE MICHAEL LEE HELLER GEOFFREY SCOTT ROESSLER ROSS DAVID |
description | A tracking architecture is provided that enables data for gestures and head positions to be provided to both native and non-native clients on a computing device. A pipeline component can obtain the raw image data and sensor data and synchronize that data to be processed to determine, for example, location and/or motion data that may correspond to device input. The data can be processed by separate components, such as an event publisher and an event provider, each capable of filtering the location, motion, and/or raw sensor data to generate a set of event data. The event data then can be published to registered listeners or provided in response to polling requests. Head coordinates, gesture data, and other such information can be passed through one or more interface layers enabling the data to be processed by a non-native client on the device. |
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subjects | ADVERTISING ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION CALCULATING COMPUTING COUNTING CRYPTOGRAPHY DISPLAY EDUCATION ELECTRIC DIGITAL DATA PROCESSING PHYSICS SEALS |
title | ARCHITECTURES FOR INPUT TRACKING |
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