MODIFYING AN ON-SCREEN KEYBOARD BASED ON ASYMMETRIC TOUCH DRIFT
Utilization of error vector data representative of errors between the location of actual keystrokes and the location of determined intended keystrokes to compute "bias" data indicative of the magnitude and direction of error vectors for a given location on the virtual keyboard is disclosed...
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creator | JONG NICHOLAS K WINER MORGAN |
description | Utilization of error vector data representative of errors between the location of actual keystrokes and the location of determined intended keystrokes to compute "bias" data indicative of the magnitude and direction of error vectors for a given location on the virtual keyboard is disclosed. This bias data can then be used to perform a number of operations such as keyboard re-spotting. |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | MODIFYING AN ON-SCREEN KEYBOARD BASED ON ASYMMETRIC TOUCH DRIFT |
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