METHOD AND APPARATUS FOR ATTRACTIVE BONUSING
A method for a game includes providing a plurality of individual gaming machines for playing a base game, where an outcome of each gaming machine is determined at least in part by chance, and communicatively coupling a progressive bonus apparatus to said plurality of individual gaming machines. The...
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creator | FILIPOUR CAMERON A UOMINI DAN SMITH VINCENT P |
description | A method for a game includes providing a plurality of individual gaming machines for playing a base game, where an outcome of each gaming machine is determined at least in part by chance, and communicatively coupling a progressive bonus apparatus to said plurality of individual gaming machines. The method includes creating value elements and inserting them onto individual gaming machines in a bank of gaming machines. The value elements can be seen visually by players so that the players can monitor the status of the bonus game while playing the base game. Also disclosed is an apparatus capable of carrying out the above method as well as a media carrying an instruction set for carrying out the above method. |
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The method includes creating value elements and inserting them onto individual gaming machines in a bank of gaming machines. The value elements can be seen visually by players so that the players can monitor the status of the bonus game while playing the base game. Also disclosed is an apparatus capable of carrying out the above method as well as a media carrying an instruction set for carrying out the above method.</description><language>eng</language><subject>CHECKING-DEVICES ; COIN-FREED OR LIKE APPARATUS ; PHYSICS</subject><creationdate>2014</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20140619&DB=EPODOC&CC=US&NR=2014171188A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20140619&DB=EPODOC&CC=US&NR=2014171188A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>FILIPOUR CAMERON A</creatorcontrib><creatorcontrib>UOMINI DAN</creatorcontrib><creatorcontrib>SMITH VINCENT P</creatorcontrib><title>METHOD AND APPARATUS FOR ATTRACTIVE BONUSING</title><description>A method for a game includes providing a plurality of individual gaming machines for playing a base game, where an outcome of each gaming machine is determined at least in part by chance, and communicatively coupling a progressive bonus apparatus to said plurality of individual gaming machines. The method includes creating value elements and inserting them onto individual gaming machines in a bank of gaming machines. The value elements can be seen visually by players so that the players can monitor the status of the bonus game while playing the base game. Also disclosed is an apparatus capable of carrying out the above method as well as a media carrying an instruction set for carrying out the above method.</description><subject>CHECKING-DEVICES</subject><subject>COIN-FREED OR LIKE APPARATUS</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2014</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNDxdQ3x8HdRcPQD4oAAxyDHkNBgBTf_IAXHkJAgR-cQzzBXBSd_v9BgTz93HgbWtMSc4lReKM3NoOzmGuLsoZtakB-fWlyQmJyal1oSHxpsZGBoYmhuaGhh4WhoTJwqADEEJjE</recordid><startdate>20140619</startdate><enddate>20140619</enddate><creator>FILIPOUR CAMERON A</creator><creator>UOMINI DAN</creator><creator>SMITH VINCENT P</creator><scope>EVB</scope></search><sort><creationdate>20140619</creationdate><title>METHOD AND APPARATUS FOR ATTRACTIVE BONUSING</title><author>FILIPOUR CAMERON A ; UOMINI DAN ; SMITH VINCENT P</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2014171188A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2014</creationdate><topic>CHECKING-DEVICES</topic><topic>COIN-FREED OR LIKE APPARATUS</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>FILIPOUR CAMERON A</creatorcontrib><creatorcontrib>UOMINI DAN</creatorcontrib><creatorcontrib>SMITH VINCENT P</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>FILIPOUR CAMERON A</au><au>UOMINI DAN</au><au>SMITH VINCENT P</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>METHOD AND APPARATUS FOR ATTRACTIVE BONUSING</title><date>2014-06-19</date><risdate>2014</risdate><abstract>A method for a game includes providing a plurality of individual gaming machines for playing a base game, where an outcome of each gaming machine is determined at least in part by chance, and communicatively coupling a progressive bonus apparatus to said plurality of individual gaming machines. The method includes creating value elements and inserting them onto individual gaming machines in a bank of gaming machines. The value elements can be seen visually by players so that the players can monitor the status of the bonus game while playing the base game. Also disclosed is an apparatus capable of carrying out the above method as well as a media carrying an instruction set for carrying out the above method.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CHECKING-DEVICES COIN-FREED OR LIKE APPARATUS PHYSICS |
title | METHOD AND APPARATUS FOR ATTRACTIVE BONUSING |
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