Curvate Motion Sensing and Control System

Gaming system based on curvate movement of a jacketed device which may be a smartphone through space on trajectories determined by a user to provide visual, acoustic or physical output based on the user-determined trajectory of the device where the device has a gyroscope sensor for sensing angular a...

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1. Verfasser: KAWAGUCHI TAKUO
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creator KAWAGUCHI TAKUO
description Gaming system based on curvate movement of a jacketed device which may be a smartphone through space on trajectories determined by a user to provide visual, acoustic or physical output based on the user-determined trajectory of the device where the device has a gyroscope sensor for sensing angular acceleration of the device and an accelerometer for determining the magnitude of any acceleration of the device, the gyroscope sensor and the accelerometer cooperate to track the user-determined trajectory of the device, and the jacket has a rotary member for moving the device through space on the trajectory determined by the user.
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recordid cdi_epo_espacenet_US2014162779A1
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
TELEPHONIC COMMUNICATION
VIDEO GAMES
title Curvate Motion Sensing and Control System
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