METHOD FOR SIMULATING HYPERSPECTRAL IMAGERY

A method 10 of modeling hyperspectral images includes building a scene in a first frame with objects and materials using a three dimensional modeling tool 16, selecting one or more hyperspectral bands and changing the reflectivity of each object and material 20 in the scene to correspond to reflecti...

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Hauptverfasser: SCHAFER MATTHEW JAMES, OCCHIPINTI BENJAMIN THOMAS, BUEHLER ERIC DANIEL, KUCZYNSKI KONRAD ROBERT
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creator SCHAFER MATTHEW JAMES
OCCHIPINTI BENJAMIN THOMAS
BUEHLER ERIC DANIEL
KUCZYNSKI KONRAD ROBERT
description A method 10 of modeling hyperspectral images includes building a scene in a first frame with objects and materials using a three dimensional modeling tool 16, selecting one or more hyperspectral bands and changing the reflectivity of each object and material 20 in the scene to correspond to reflectivity in the hyperspectral bands, changing the emissivity of a spectral source 24 for each object and material in the scene to correspond to the emissivity of the spectral source in the hyperspectral bands, rendering the scene to generate a hyperspectral image 28, and repeating the process for subsequent frames 30.
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subjects CALCULATING
COMPUTING
COUNTING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
title METHOD FOR SIMULATING HYPERSPECTRAL IMAGERY
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