PROMOTING EXPLORATION
Exploration outside of a person's normal area may be detected and rewarded. In one example, a game (or other type of application) may be built around such exploration. A device carried by a user (pursuant to appropriate permission obtained from the user) may report the user's location to a...
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creator | YARIV ERAN FITOUSSI HEN |
description | Exploration outside of a person's normal area may be detected and rewarded. In one example, a game (or other type of application) may be built around such exploration. A device carried by a user (pursuant to appropriate permission obtained from the user) may report the user's location to a presence detector. The presence detector may use this information to build a heat map, indicating the user's areas of common presence. When the location information received from the device indicates that the user has ventured outside of the user's area of common presence, this exploration event may be rewarded with an increase in the user's score. The user's score may be published on social media. |
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A device carried by a user (pursuant to appropriate permission obtained from the user) may report the user's location to a presence detector. The presence detector may use this information to build a heat map, indicating the user's areas of common presence. When the location information received from the device indicates that the user has ventured outside of the user's area of common presence, this exploration event may be rewarded with an increase in the user's score. The user's score may be published on social media.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES ; WIRELESS COMMUNICATIONS NETWORKS</subject><creationdate>2012</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20121220&DB=EPODOC&CC=US&NR=2012323347A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20121220&DB=EPODOC&CC=US&NR=2012323347A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>YARIV ERAN</creatorcontrib><creatorcontrib>FITOUSSI HEN</creatorcontrib><title>PROMOTING EXPLORATION</title><description>Exploration outside of a person's normal area may be detected and rewarded. In one example, a game (or other type of application) may be built around such exploration. A device carried by a user (pursuant to appropriate permission obtained from the user) may report the user's location to a presence detector. The presence detector may use this information to build a heat map, indicating the user's areas of common presence. When the location information received from the device indicates that the user has ventured outside of the user's area of common presence, this exploration event may be rewarded with an increase in the user's score. The user's score may be published on social media.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRICITY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><subject>WIRELESS COMMUNICATIONS NETWORKS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2012</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBANCPL39Q_x9HNXcI0I8PEPcgzx9PfjYWBNS8wpTuWF0twMym6uIc4euqkF-fGpxQWJyal5qSXxocFGBoZGxkbGxibmjobGxKkCADPvIBo</recordid><startdate>20121220</startdate><enddate>20121220</enddate><creator>YARIV ERAN</creator><creator>FITOUSSI HEN</creator><scope>EVB</scope></search><sort><creationdate>20121220</creationdate><title>PROMOTING EXPLORATION</title><author>YARIV ERAN ; FITOUSSI HEN</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2012323347A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2012</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRICITY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><topic>WIRELESS COMMUNICATIONS NETWORKS</topic><toplevel>online_resources</toplevel><creatorcontrib>YARIV ERAN</creatorcontrib><creatorcontrib>FITOUSSI HEN</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>YARIV ERAN</au><au>FITOUSSI HEN</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>PROMOTING EXPLORATION</title><date>2012-12-20</date><risdate>2012</risdate><abstract>Exploration outside of a person's normal area may be detected and rewarded. In one example, a game (or other type of application) may be built around such exploration. A device carried by a user (pursuant to appropriate permission obtained from the user) may report the user's location to a presence detector. The presence detector may use this information to build a heat map, indicating the user's areas of common presence. When the location information received from the device indicates that the user has ventured outside of the user's area of common presence, this exploration event may be rewarded with an increase in the user's score. The user's score may be published on social media.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES WIRELESS COMMUNICATIONS NETWORKS |
title | PROMOTING EXPLORATION |
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