GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, AND INFORMATION STORAGE MEDIUM
Provided is a game device, which is capable of preventing a subject to be operated from performing an action that is not intended by a player. A game device (10) executes a game configured so that at least one of a subject to be operated by a player and an object or a character moves within a game s...
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | Provided is a game device, which is capable of preventing a subject to be operated from performing an action that is not intended by a player. A game device (10) executes a game configured so that at least one of a subject to be operated by a player and an object or a character moves within a game space. Numerical value information acquiring means (51) acquires numerical value information corresponding to a motion of the player. Control means (52) causes the subject to be operated to perform an action corresponding to a case where a positional relationship between the subject to be operated and the object or the character is a first positional relationship in a case where the numerical value information satisfies a condition. Condition changing means (55) changes the above-mentioned condition based on the positional relationship between the subject to be operated and the object or the character. The condition changing means (55) makes a setting so that the numerical value information is less likely to satisfy the above-mentioned condition for a case where the positional relationship between the subject to be operated and the object or the character is a second positional relationship than to satisfy the above-mentioned condition for the case where the positional relationship between the subject to be operated and the object or the character is the first positional relationship. |
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