Device, System and Method of Gaming
Device, system and method of gaming. For example, a method of operating a game includes: based on a received pre-paid amount, assigning to a user a subscription period and a substantially unlimited amount of virtual game-related operations that the user is permitted to perform during the subscriptio...
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creator | ROITMAN ILYA |
description | Device, system and method of gaming. For example, a method of operating a game includes: based on a received pre-paid amount, assigning to a user a subscription period and a substantially unlimited amount of virtual game-related operations that the user is permitted to perform during the subscription period; virtually performing, during the subscription period, game-related operations in response to commands received from the user during the subscription period; after the subscription period elapses, calculating a profit-and-loss balance of the user based on the game-related operations virtually performed for the user during the subscription period; and if the profit-and-loss balance is positive, assigning to the user a prize calculated based on the profit-and-loss balance. |
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fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US2008305853A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US2008305853A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US2008305853A13</originalsourceid><addsrcrecordid>eNrjZFB2SS3LTE7VUQiuLC5JzVVIzEtR8E0tychPUchPU3BPzM3MS-dhYE1LzClO5YXS3AzKbq4hzh66qQX58anFBYnJqXmpJfGhwUYGBhbGBqYWpsaOhsbEqQIADfcmXw</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Device, System and Method of Gaming</title><source>esp@cenet</source><creator>ROITMAN ILYA</creator><creatorcontrib>ROITMAN ILYA</creatorcontrib><description>Device, system and method of gaming. For example, a method of operating a game includes: based on a received pre-paid amount, assigning to a user a subscription period and a substantially unlimited amount of virtual game-related operations that the user is permitted to perform during the subscription period; virtually performing, during the subscription period, game-related operations in response to commands received from the user during the subscription period; after the subscription period elapses, calculating a profit-and-loss balance of the user based on the game-related operations virtually performed for the user during the subscription period; and if the profit-and-loss balance is positive, assigning to the user a prize calculated based on the profit-and-loss balance.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2008</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20081211&DB=EPODOC&CC=US&NR=2008305853A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25563,76318</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20081211&DB=EPODOC&CC=US&NR=2008305853A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>ROITMAN ILYA</creatorcontrib><title>Device, System and Method of Gaming</title><description>Device, system and method of gaming. For example, a method of operating a game includes: based on a received pre-paid amount, assigning to a user a subscription period and a substantially unlimited amount of virtual game-related operations that the user is permitted to perform during the subscription period; virtually performing, during the subscription period, game-related operations in response to commands received from the user during the subscription period; after the subscription period elapses, calculating a profit-and-loss balance of the user based on the game-related operations virtually performed for the user during the subscription period; and if the profit-and-loss balance is positive, assigning to the user a prize calculated based on the profit-and-loss balance.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2008</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZFB2SS3LTE7VUQiuLC5JzVVIzEtR8E0tychPUchPU3BPzM3MS-dhYE1LzClO5YXS3AzKbq4hzh66qQX58anFBYnJqXmpJfGhwUYGBhbGBqYWpsaOhsbEqQIADfcmXw</recordid><startdate>20081211</startdate><enddate>20081211</enddate><creator>ROITMAN ILYA</creator><scope>EVB</scope></search><sort><creationdate>20081211</creationdate><title>Device, System and Method of Gaming</title><author>ROITMAN ILYA</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2008305853A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2008</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>ROITMAN ILYA</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>ROITMAN ILYA</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Device, System and Method of Gaming</title><date>2008-12-11</date><risdate>2008</risdate><abstract>Device, system and method of gaming. For example, a method of operating a game includes: based on a received pre-paid amount, assigning to a user a subscription period and a substantially unlimited amount of virtual game-related operations that the user is permitted to perform during the subscription period; virtually performing, during the subscription period, game-related operations in response to commands received from the user during the subscription period; after the subscription period elapses, calculating a profit-and-loss balance of the user based on the game-related operations virtually performed for the user during the subscription period; and if the profit-and-loss balance is positive, assigning to the user a prize calculated based on the profit-and-loss balance.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | Device, System and Method of Gaming |
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