GENERATING REUSABLE SOFTWARE ASSETS FROM DISTRIBUTED ARTIFACTS

In general, techniques are described that facilitate the reuse of software assets within an enterprise. A software asset, as used herein, refers to a set of one or more related artifacts that have been created or harvested for the purpose of applying that asset repeatedly in subsequent development e...

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Hauptverfasser: CARLSON BRENT A, GROSS DAVE H, MARINER DEBRA L, TAMMINGA PAUL W, GRASER TIMOTHY J, PALOF JOHN J
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creator CARLSON BRENT A
GROSS DAVE H
MARINER DEBRA L
TAMMINGA PAUL W
GRASER TIMOTHY J
PALOF JOHN J
description In general, techniques are described that facilitate the reuse of software assets within an enterprise. A software asset, as used herein, refers to a set of one or more related artifacts that have been created or harvested for the purpose of applying that asset repeatedly in subsequent development environments. A system, for example, is described that includes a repository to store artifacts, and an asset source to generate a software asset based on the artifacts. The system further includes an asset management system to receive the software asset from the asset source and store the software asset within an asset library. The system may further include a model having one or more elements, and an asset retrieval module to selectively retrieve a subset of the software assets from the asset library based on input from a user identifying one or more of the elements.
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subjects CALCULATING
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
PHYSICS
title GENERATING REUSABLE SOFTWARE ASSETS FROM DISTRIBUTED ARTIFACTS
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