Network sports system
Described herein is an internet entertainment system, more particularly a leisure network sports games system, on which multiplayer may play online, comprising network sports servers, several user terminals connected with the server via the internet, and network sports rug linked to each terminal. T...
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creator | TAKESHI OJI |
description | Described herein is an internet entertainment system, more particularly a leisure network sports games system, on which multiplayer may play online, comprising network sports servers, several user terminals connected with the server via the internet, and network sports rug linked to each terminal. The user terminal transforms signals from the sports rug into computer signals, and transmits them to the sports server, and then it could score the single or multiplayer taking part in the game according to their performance, and send the results to every player that would achieve the interactive entertainment effect. |
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fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US2007167240A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US2007167240A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US2007167240A13</originalsourceid><addsrcrecordid>eNrjZBD1Sy0pzy_KViguyC8qKVYoriwuSc3lYWBNS8wpTuWF0twMym6uIc4euqkF-fGpxQWJyal5qSXxocFGBgbmhmbmRiYGjobGxKkCAB12ImQ</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Network sports system</title><source>esp@cenet</source><creator>TAKESHI OJI</creator><creatorcontrib>TAKESHI OJI</creatorcontrib><description>Described herein is an internet entertainment system, more particularly a leisure network sports games system, on which multiplayer may play online, comprising network sports servers, several user terminals connected with the server via the internet, and network sports rug linked to each terminal. The user terminal transforms signals from the sports rug into computer signals, and transmits them to the sports server, and then it could score the single or multiplayer taking part in the game according to their performance, and send the results to every player that would achieve the interactive entertainment effect.</description><language>eng</language><subject>AMUSEMENTS ; APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING ; BALL GAMES ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; TRAINING EQUIPMENT ; VIDEO GAMES</subject><creationdate>2007</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20070719&DB=EPODOC&CC=US&NR=2007167240A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20070719&DB=EPODOC&CC=US&NR=2007167240A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>TAKESHI OJI</creatorcontrib><title>Network sports system</title><description>Described herein is an internet entertainment system, more particularly a leisure network sports games system, on which multiplayer may play online, comprising network sports servers, several user terminals connected with the server via the internet, and network sports rug linked to each terminal. The user terminal transforms signals from the sports rug into computer signals, and transmits them to the sports server, and then it could score the single or multiplayer taking part in the game according to their performance, and send the results to every player that would achieve the interactive entertainment effect.</description><subject>AMUSEMENTS</subject><subject>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</subject><subject>BALL GAMES</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>TRAINING EQUIPMENT</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2007</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBD1Sy0pzy_KViguyC8qKVYoriwuSc3lYWBNS8wpTuWF0twMym6uIc4euqkF-fGpxQWJyal5qSXxocFGBgbmhmbmRiYGjobGxKkCAB12ImQ</recordid><startdate>20070719</startdate><enddate>20070719</enddate><creator>TAKESHI OJI</creator><scope>EVB</scope></search><sort><creationdate>20070719</creationdate><title>Network sports system</title><author>TAKESHI OJI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2007167240A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2007</creationdate><topic>AMUSEMENTS</topic><topic>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</topic><topic>BALL GAMES</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>TRAINING EQUIPMENT</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>TAKESHI OJI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>TAKESHI OJI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Network sports system</title><date>2007-07-19</date><risdate>2007</risdate><abstract>Described herein is an internet entertainment system, more particularly a leisure network sports games system, on which multiplayer may play online, comprising network sports servers, several user terminals connected with the server via the internet, and network sports rug linked to each terminal. The user terminal transforms signals from the sports rug into computer signals, and transmits them to the sports server, and then it could score the single or multiplayer taking part in the game according to their performance, and send the results to every player that would achieve the interactive entertainment effect.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng |
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subjects | AMUSEMENTS APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING BALL GAMES CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS TRAINING EQUIPMENT VIDEO GAMES |
title | Network sports system |
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