Method and system for simulated interactive conversation
A method of simulating interactive communication between a user and a human subject. The method comprises: assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; parsing the at least one phrase to produce at least one phoneti...
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creator | HARLESS WILLIAM G HARLESS MICHAEL G ZIER MARCIA A |
description | A method of simulating interactive communication between a user and a human subject. The method comprises: assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; parsing the at least one phrase to produce at least one phonetic clone; associating the at least one phonetic clone with the stored content sequence; receiving an utterance from the user; matching the utterance to the at least one phonetic clone; and displaying the stored content sequence associated with the at least one phonetic clone |
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The method comprises: assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; parsing the at least one phrase to produce at least one phonetic clone; associating the at least one phonetic clone with the stored content sequence; receiving an utterance from the user; matching the utterance to the at least one phonetic clone; and displaying the stored content sequence associated with the at least one phonetic clone</description><edition>7</edition><language>eng</language><subject>ACOUSTICS ; ADVERTISING ; ANALOGUE COMPUTERS ; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE ; CALCULATING ; COMPUTING ; COUNTING ; CRYPTOGRAPHY ; DIAGRAMS ; DISPLAY ; EDUCATION ; EDUCATIONAL OR DEMONSTRATION APPLIANCES ; GLOBES ; MUSICAL INSTRUMENTS ; PHYSICS ; PLANETARIA ; SEALS ; SPEECH ANALYSIS OR SYNTHESIS ; SPEECH OR AUDIO CODING OR DECODING ; SPEECH OR VOICE PROCESSING ; SPEECH RECOGNITION</subject><creationdate>2004</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20041118&DB=EPODOC&CC=US&NR=2004230410A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20041118&DB=EPODOC&CC=US&NR=2004230410A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HARLESS WILLIAM G</creatorcontrib><creatorcontrib>HARLESS MICHAEL G</creatorcontrib><creatorcontrib>ZIER MARCIA A</creatorcontrib><title>Method and system for simulated interactive conversation</title><description>A method of simulating interactive communication between a user and a human subject. The method comprises: assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; parsing the at least one phrase to produce at least one phonetic clone; associating the at least one phonetic clone with the stored content sequence; receiving an utterance from the user; matching the utterance to the at least one phonetic clone; and displaying the stored content sequence associated with the at least one phonetic clone</description><subject>ACOUSTICS</subject><subject>ADVERTISING</subject><subject>ANALOGUE COMPUTERS</subject><subject>APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE</subject><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>CRYPTOGRAPHY</subject><subject>DIAGRAMS</subject><subject>DISPLAY</subject><subject>EDUCATION</subject><subject>EDUCATIONAL OR DEMONSTRATION APPLIANCES</subject><subject>GLOBES</subject><subject>MUSICAL INSTRUMENTS</subject><subject>PHYSICS</subject><subject>PLANETARIA</subject><subject>SEALS</subject><subject>SPEECH ANALYSIS OR SYNTHESIS</subject><subject>SPEECH OR AUDIO CODING OR DECODING</subject><subject>SPEECH OR VOICE PROCESSING</subject><subject>SPEECH RECOGNITION</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2004</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLDwTS3JyE9RSMxLUSiuLC5JzVVIyy9SKM7MLc1JLElNUcjMK0ktSkwuySxLVUjOzytLLSpOLMnMz-NhYE1LzClO5YXS3AzKbq4hzh66qQX58anFBYnJqXmpJfGhwUYGBiZGxgYmhgaOhsbEqQIA-hMvtA</recordid><startdate>20041118</startdate><enddate>20041118</enddate><creator>HARLESS WILLIAM G</creator><creator>HARLESS MICHAEL G</creator><creator>ZIER MARCIA A</creator><scope>EVB</scope></search><sort><creationdate>20041118</creationdate><title>Method and system for simulated interactive conversation</title><author>HARLESS WILLIAM G ; HARLESS MICHAEL G ; ZIER MARCIA A</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2004230410A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2004</creationdate><topic>ACOUSTICS</topic><topic>ADVERTISING</topic><topic>ANALOGUE COMPUTERS</topic><topic>APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE</topic><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>CRYPTOGRAPHY</topic><topic>DIAGRAMS</topic><topic>DISPLAY</topic><topic>EDUCATION</topic><topic>EDUCATIONAL OR DEMONSTRATION APPLIANCES</topic><topic>GLOBES</topic><topic>MUSICAL INSTRUMENTS</topic><topic>PHYSICS</topic><topic>PLANETARIA</topic><topic>SEALS</topic><topic>SPEECH ANALYSIS OR SYNTHESIS</topic><topic>SPEECH OR AUDIO CODING OR DECODING</topic><topic>SPEECH OR VOICE PROCESSING</topic><topic>SPEECH RECOGNITION</topic><toplevel>online_resources</toplevel><creatorcontrib>HARLESS WILLIAM G</creatorcontrib><creatorcontrib>HARLESS MICHAEL G</creatorcontrib><creatorcontrib>ZIER MARCIA A</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HARLESS WILLIAM G</au><au>HARLESS MICHAEL G</au><au>ZIER MARCIA A</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Method and system for simulated interactive conversation</title><date>2004-11-18</date><risdate>2004</risdate><abstract>A method of simulating interactive communication between a user and a human subject. The method comprises: assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; parsing the at least one phrase to produce at least one phonetic clone; associating the at least one phonetic clone with the stored content sequence; receiving an utterance from the user; matching the utterance to the at least one phonetic clone; and displaying the stored content sequence associated with the at least one phonetic clone</abstract><edition>7</edition><oa>free_for_read</oa></addata></record> |
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subjects | ACOUSTICS ADVERTISING ANALOGUE COMPUTERS APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE CALCULATING COMPUTING COUNTING CRYPTOGRAPHY DIAGRAMS DISPLAY EDUCATION EDUCATIONAL OR DEMONSTRATION APPLIANCES GLOBES MUSICAL INSTRUMENTS PHYSICS PLANETARIA SEALS SPEECH ANALYSIS OR SYNTHESIS SPEECH OR AUDIO CODING OR DECODING SPEECH OR VOICE PROCESSING SPEECH RECOGNITION |
title | Method and system for simulated interactive conversation |
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