Video game system with data transmitting/receiving controller
A game machine is provided with a controller control circuit including a data transfer control circuit. When the data in a first external RAM attached to a first controller is transferred to a second external RAM attached to a second controller, the data transfer control circuit transmits a predeter...
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creator | NISHIUMI SATOSHI KOSHIMA KAZUO |
description | A game machine is provided with a controller control circuit including a data transfer control circuit. When the data in a first external RAM attached to a first controller is transferred to a second external RAM attached to a second controller, the data transfer control circuit transmits a predetermined command to the first controller. The data stored in the first external RAM is memorize through a data transfer control circuit. The data transfer control circuit then transmits a predetermined command to the second controller. In response thereto, the data stored in the internal RAM is transmitted to the second controller to be stored in the second external RAM. |
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When the data in a first external RAM attached to a first controller is transferred to a second external RAM attached to a second controller, the data transfer control circuit transmits a predetermined command to the first controller. The data stored in the first external RAM is memorize through a data transfer control circuit. The data transfer control circuit then transmits a predetermined command to the second controller. In response thereto, the data stored in the internal RAM is transmitted to the second controller to be stored in the second external RAM.</description><edition>7</edition><language>eng</language><subject>ADVERTISING ; AMUSEMENTS ; ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY ; CONTROLLING ; COUNTING ; CRYPTOGRAPHY ; DISPLAY ; EDUCATION ; ELECTRIC DIGITAL DATA PROCESSING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; REGULATING ; SEALS ; SPORTS ; VIDEO GAMES</subject><creationdate>2003</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20030508&DB=EPODOC&CC=US&NR=2003087698A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20030508&DB=EPODOC&CC=US&NR=2003087698A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>NISHIUMI SATOSHI</creatorcontrib><creatorcontrib>KOSHIMA KAZUO</creatorcontrib><title>Video game system with data transmitting/receiving controller</title><description>A game machine is provided with a controller control circuit including a data transfer control circuit. When the data in a first external RAM attached to a first controller is transferred to a second external RAM attached to a second controller, the data transfer control circuit transmits a predetermined command to the first controller. The data stored in the first external RAM is memorize through a data transfer control circuit. The data transfer control circuit then transmits a predetermined command to the second controller. In response thereto, the data stored in the internal RAM is transmitted to the second controller to be stored in the second external RAM.</description><subject>ADVERTISING</subject><subject>AMUSEMENTS</subject><subject>ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY</subject><subject>CONTROLLING</subject><subject>COUNTING</subject><subject>CRYPTOGRAPHY</subject><subject>DISPLAY</subject><subject>EDUCATION</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>REGULATING</subject><subject>SEALS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2003</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLANy0xJzVdIT8xNVSiuLC5JzVUozyzJUEhJLElUKClKzCvOzSwpycxL1y9KTU7NLAOyFJLz80qK8nNyUot4GFjTEnOKU3mhNDeDsptriLOHbmpBfnxqcUFicmpeakl8aLCRgYGxgYW5maWFo6ExcaoAHhgxzQ</recordid><startdate>20030508</startdate><enddate>20030508</enddate><creator>NISHIUMI SATOSHI</creator><creator>KOSHIMA KAZUO</creator><scope>EVB</scope></search><sort><creationdate>20030508</creationdate><title>Video game system with data transmitting/receiving controller</title><author>NISHIUMI SATOSHI ; KOSHIMA KAZUO</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US2003087698A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2003</creationdate><topic>ADVERTISING</topic><topic>AMUSEMENTS</topic><topic>ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY</topic><topic>CONTROLLING</topic><topic>COUNTING</topic><topic>CRYPTOGRAPHY</topic><topic>DISPLAY</topic><topic>EDUCATION</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>REGULATING</topic><topic>SEALS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>NISHIUMI SATOSHI</creatorcontrib><creatorcontrib>KOSHIMA KAZUO</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>NISHIUMI SATOSHI</au><au>KOSHIMA KAZUO</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Video game system with data transmitting/receiving controller</title><date>2003-05-08</date><risdate>2003</risdate><abstract>A game machine is provided with a controller control circuit including a data transfer control circuit. When the data in a first external RAM attached to a first controller is transferred to a second external RAM attached to a second controller, the data transfer control circuit transmits a predetermined command to the first controller. The data stored in the first external RAM is memorize through a data transfer control circuit. The data transfer control circuit then transmits a predetermined command to the second controller. In response thereto, the data stored in the internal RAM is transmitted to the second controller to be stored in the second external RAM.</abstract><edition>7</edition><oa>free_for_read</oa></addata></record> |
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subjects | ADVERTISING AMUSEMENTS ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICESUSING STATIC MEANS TO PRESENT VARIABLE INFORMATION CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY CONTROLLING COUNTING CRYPTOGRAPHY DISPLAY EDUCATION ELECTRIC DIGITAL DATA PROCESSING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS REGULATING SEALS SPORTS VIDEO GAMES |
title | Video game system with data transmitting/receiving controller |
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