Non-transitory computer readable medium, information processing method, and information processing device
A non-transitory computer readable medium stores a program causing a computer to execute: moving an own object in a virtual space in response to a player operation; controling movement of an other object in the virtual space; and executing, when the own object enters a correction range set for the o...
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creator | Soejima, Yasutaka Saito, Kazuto |
description | A non-transitory computer readable medium stores a program causing a computer to execute: moving an own object in a virtual space in response to a player operation; controling movement of an other object in the virtual space; and executing, when the own object enters a correction range set for the other object, correction processing with respect to an image acquired and generated by a virtual camera disposed in the virtual space. |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | Non-transitory computer readable medium, information processing method, and information processing device |
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