Method and processing unit for creating and rendering synchronized content for content rendering environment

A method and processing unit for creating and rendering synchronized content for content rendering environment are described in present disclosure. Initially, live content rendered to users in content rendering environment is received. Further, inputs from first user, and optionally from one or more...

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Hauptverfasser: Horowitz, Avram Maxwell, Varela-Huezo, Karla Celina, Patel, Dipak Mahendra
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creator Horowitz, Avram Maxwell
Varela-Huezo, Karla Celina
Patel, Dipak Mahendra
description A method and processing unit for creating and rendering synchronized content for content rendering environment are described in present disclosure. Initially, live content rendered to users in content rendering environment is received. Further, inputs from first user, and optionally from one or more second users is collected during rendering of live content. The inputs comprises user inputs provided in at least one of virtual environment and user actions in real-world environment. Inputs are collected along with at least one of corresponding time stamp and corresponding spatial stamp in content rendering environment. Upon collecting inputs, live content is synchronized with the inputs based on at least one of the time and spatial stamp, and context mapping of the inputs with segments of the live content to output a synchronized content. By rendering such synchronized content to the user, replication of live rendering of the content may be experienced by the user.
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subjects CALCULATING
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
PHYSICS
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
title Method and processing unit for creating and rendering synchronized content for content rendering environment
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