Methods and systems for rendering object based audio
Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | Baker, Giles Mehta, Sripal S Saungsomboon, Prinyar Ziegler, Thomas Riedmiller, Jeffrey |
description | Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US11769514B2</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US11769514B2</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US11769514B23</originalsourceid><addsrcrecordid>eNrjZDDxTS3JyE8pVkjMS1EoriwuSc0tVkjLL1IoSs1LSS3KzEtXyE_KSk0uUUhKLE5NUUgsTcnM52FgTUvMKU7lhdLcDIpuriHOHrqpBfnxqcUFicmpeakl8aHBhobmZpamhiZORsbEqAEAK8gs3w</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Methods and systems for rendering object based audio</title><source>esp@cenet</source><creator>Baker, Giles ; Mehta, Sripal S ; Saungsomboon, Prinyar ; Ziegler, Thomas ; Riedmiller, Jeffrey</creator><creatorcontrib>Baker, Giles ; Mehta, Sripal S ; Saungsomboon, Prinyar ; Ziegler, Thomas ; Riedmiller, Jeffrey</creatorcontrib><description>Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.</description><language>eng</language><subject>ACOUSTICS ; CALCULATING ; COMPUTING ; COUNTING ; DEAF-AID SETS ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKEACOUSTIC ELECTROMECHANICAL TRANSDUCERS ; MUSICAL INSTRUMENTS ; PHYSICS ; PUBLIC ADDRESS SYSTEMS ; SPEECH ANALYSIS OR SYNTHESIS ; SPEECH OR AUDIO CODING OR DECODING ; SPEECH OR VOICE PROCESSING ; SPEECH RECOGNITION ; STEREOPHONIC SYSTEMS</subject><creationdate>2023</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230926&DB=EPODOC&CC=US&NR=11769514B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230926&DB=EPODOC&CC=US&NR=11769514B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Baker, Giles</creatorcontrib><creatorcontrib>Mehta, Sripal S</creatorcontrib><creatorcontrib>Saungsomboon, Prinyar</creatorcontrib><creatorcontrib>Ziegler, Thomas</creatorcontrib><creatorcontrib>Riedmiller, Jeffrey</creatorcontrib><title>Methods and systems for rendering object based audio</title><description>Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.</description><subject>ACOUSTICS</subject><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>DEAF-AID SETS</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKEACOUSTIC ELECTROMECHANICAL TRANSDUCERS</subject><subject>MUSICAL INSTRUMENTS</subject><subject>PHYSICS</subject><subject>PUBLIC ADDRESS SYSTEMS</subject><subject>SPEECH ANALYSIS OR SYNTHESIS</subject><subject>SPEECH OR AUDIO CODING OR DECODING</subject><subject>SPEECH OR VOICE PROCESSING</subject><subject>SPEECH RECOGNITION</subject><subject>STEREOPHONIC SYSTEMS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2023</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZDDxTS3JyE8pVkjMS1EoriwuSc0tVkjLL1IoSs1LSS3KzEtXyE_KSk0uUUhKLE5NUUgsTcnM52FgTUvMKU7lhdLcDIpuriHOHrqpBfnxqcUFicmpeakl8aHBhobmZpamhiZORsbEqAEAK8gs3w</recordid><startdate>20230926</startdate><enddate>20230926</enddate><creator>Baker, Giles</creator><creator>Mehta, Sripal S</creator><creator>Saungsomboon, Prinyar</creator><creator>Ziegler, Thomas</creator><creator>Riedmiller, Jeffrey</creator><scope>EVB</scope></search><sort><creationdate>20230926</creationdate><title>Methods and systems for rendering object based audio</title><author>Baker, Giles ; Mehta, Sripal S ; Saungsomboon, Prinyar ; Ziegler, Thomas ; Riedmiller, Jeffrey</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US11769514B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2023</creationdate><topic>ACOUSTICS</topic><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>DEAF-AID SETS</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKEACOUSTIC ELECTROMECHANICAL TRANSDUCERS</topic><topic>MUSICAL INSTRUMENTS</topic><topic>PHYSICS</topic><topic>PUBLIC ADDRESS SYSTEMS</topic><topic>SPEECH ANALYSIS OR SYNTHESIS</topic><topic>SPEECH OR AUDIO CODING OR DECODING</topic><topic>SPEECH OR VOICE PROCESSING</topic><topic>SPEECH RECOGNITION</topic><topic>STEREOPHONIC SYSTEMS</topic><toplevel>online_resources</toplevel><creatorcontrib>Baker, Giles</creatorcontrib><creatorcontrib>Mehta, Sripal S</creatorcontrib><creatorcontrib>Saungsomboon, Prinyar</creatorcontrib><creatorcontrib>Ziegler, Thomas</creatorcontrib><creatorcontrib>Riedmiller, Jeffrey</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Baker, Giles</au><au>Mehta, Sripal S</au><au>Saungsomboon, Prinyar</au><au>Ziegler, Thomas</au><au>Riedmiller, Jeffrey</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Methods and systems for rendering object based audio</title><date>2023-09-26</date><risdate>2023</risdate><abstract>Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_US11769514B2 |
source | esp@cenet |
subjects | ACOUSTICS CALCULATING COMPUTING COUNTING DEAF-AID SETS ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKEACOUSTIC ELECTROMECHANICAL TRANSDUCERS MUSICAL INSTRUMENTS PHYSICS PUBLIC ADDRESS SYSTEMS SPEECH ANALYSIS OR SYNTHESIS SPEECH OR AUDIO CODING OR DECODING SPEECH OR VOICE PROCESSING SPEECH RECOGNITION STEREOPHONIC SYSTEMS |
title | Methods and systems for rendering object based audio |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-28T21%3A32%3A43IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=Baker,%20Giles&rft.date=2023-09-26&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EUS11769514B2%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |