Systems and methods for player input motion compensation by anticipating motion vectors and/or caching repetitive motion vectors

Systems and methods for reducing latency through motion estimation and compensation techniques are disclosed. The systems and methods include a client device that uses transmitted lookup tables from a remote server to match user input to motion vectors, and tag and sum those motion vectors. When a r...

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Bibliographische Detailangaben
1. Verfasser: Kopietz, Michael
Format: Patent
Sprache:eng
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