Systems and methods for detecting light signatures and performing actions in response thereto
There is provided systems and methods for performing actions based on light signatures. An exemplary system includes a light source, a light detector, a non-transitory memory storing a plurality of light signatures and a hardware processor. The hardware processor executes an executable code to illum...
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creator | Holton, Michael Smoot, Lanny S |
description | There is provided systems and methods for performing actions based on light signatures. An exemplary system includes a light source, a light detector, a non-transitory memory storing a plurality of light signatures and a hardware processor. The hardware processor executes an executable code to illuminate, using the light source, a target object with a first light, collect, using the light detector, a second light being a reflection of the first light by the target object, match the second light with one of the plurality of light signatures, and perform an action in response to matching the second light with the one of the plurality of light signatures. |
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An exemplary system includes a light source, a light detector, a non-transitory memory storing a plurality of light signatures and a hardware processor. The hardware processor executes an executable code to illuminate, using the light source, a target object with a first light, collect, using the light detector, a second light being a reflection of the first light by the target object, match the second light with one of the plurality of light signatures, and perform an action in response to matching the second light with the one of the plurality of light signatures.</description><language>eng</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION ; SPORTS ; VIDEO GAMES</subject><creationdate>2023</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230620&DB=EPODOC&CC=US&NR=11683551B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230620&DB=EPODOC&CC=US&NR=11683551B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Holton, Michael</creatorcontrib><creatorcontrib>Smoot, Lanny S</creatorcontrib><title>Systems and methods for detecting light signatures and performing actions in response thereto</title><description>There is provided systems and methods for performing actions based on light signatures. 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An exemplary system includes a light source, a light detector, a non-transitory memory storing a plurality of light signatures and a hardware processor. The hardware processor executes an executable code to illuminate, using the light source, a target object with a first light, collect, using the light detector, a second light being a reflection of the first light by the target object, match the second light with one of the plurality of light signatures, and perform an action in response to matching the second light with the one of the plurality of light signatures.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS PICTORIAL COMMUNICATION, e.g. TELEVISION SPORTS VIDEO GAMES |
title | Systems and methods for detecting light signatures and performing actions in response thereto |
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