Computer-implemented method and system for generating a virtual vehicle environment

A computer-implemented method for creating a virtual vehicle environment includes: receiving data of a real vehicle environment; generating a first feature vector representing a respective real object by applying a second machine learning algorithm to the respective real object and storing the first...

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Hauptverfasser: Thurau, Matthias, Henning, Steffen, Pueschl, Thorsten
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creator Thurau, Matthias
Henning, Steffen
Pueschl, Thorsten
description A computer-implemented method for creating a virtual vehicle environment includes: receiving data of a real vehicle environment; generating a first feature vector representing a respective real object by applying a second machine learning algorithm to the respective real object and storing the first feature vector; providing a plurality of stored second feature vectors representing synthetically generated objects; identifying a second feature vector having a greatest degree of similarity to the first feature vector; selecting the identified second feature vector and retrieving a stored synthetic object that is associated with the second feature vector and that corresponds to the real object or procedurally generating the synthetic object that corresponds to the real object, depending on the degree of similarity of the identified second feature vector to the first feature vector; and integrating the synthetic object into a predetermined virtual vehicle environment.
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subjects CALCULATING
COMPUTING
CONJOINT CONTROL OF VEHICLE SUB-UNITS OF DIFFERENT TYPE ORDIFFERENT FUNCTION
CONTROL SYSTEMS SPECIALLY ADAPTED FOR HYBRID VEHICLES
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PERFORMING OPERATIONS
PHYSICS
ROAD VEHICLE DRIVE CONTROL SYSTEMS FOR PURPOSES NOT RELATED TOTHE CONTROL OF A PARTICULAR SUB-UNIT
TRANSPORTING
VEHICLES IN GENERAL
title Computer-implemented method and system for generating a virtual vehicle environment
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