Virtually modeling clothing based on 3D models of customers

Three-dimensional models (or avatars) may be defined based on imaging data captured from a customer. The avatars may be based on a virtual mannequin having one or more dimensions in common with the customer, a body template corresponding to the customer, or imaging data captured from the customer. T...

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Hauptverfasser: Pham, Dominick Khanh, Hazlewood, William R, Mendili, Alaa-Eddine, Haitani, Robert Yuji
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creator Pham, Dominick Khanh
Hazlewood, William R
Mendili, Alaa-Eddine
Haitani, Robert Yuji
description Three-dimensional models (or avatars) may be defined based on imaging data captured from a customer. The avatars may be based on a virtual mannequin having one or more dimensions in common with the customer, a body template corresponding to the customer, or imaging data captured from the customer. The avatars are displayed on displays or in user interfaces and used for any purpose, such as to depict how clothing will appear or behave while being worn by a customer alone or with other clothing. Customers may drag-and-drop images of clothing onto the avatars. One or more of the avatars may be displayed on any display, such as a monitor or a virtual reality headset, which may depict the avatars in a static or dynamic mode. Images of avatars and clothing may be used to generate print catalogs depicting the appearance or behavior of the clothing while worn by the customer.
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subjects CALCULATING
COMPUTING
COUNTING
DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES
ELECTRIC DIGITAL DATA PROCESSING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS
OPTICS
PHYSICS
SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR
title Virtually modeling clothing based on 3D models of customers
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