System and method of shopping using a virtual reality device and an avatar
The present invention relates to a method of purchasing one or more goods from a physical store through a virtual environment. The method includes obtaining one or more physical store details and one or more user details from a user device for authenticating a physical user. Further, a unique avatar...
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creator | Soppin, Shashidhar Nagaraj, Chandrashekar Bangalore Iyer, Manjunath Ramachandra |
description | The present invention relates to a method of purchasing one or more goods from a physical store through a virtual environment. The method includes obtaining one or more physical store details and one or more user details from a user device for authenticating a physical user. Further, a unique avatar indicative of a virtual user corresponding to the physical user is generated. Furthermore, the virtual environment comprising one or more virtual stores is generated from a real-time video. The virtual environment is provided to the user device. Subsequently, an optimal path for traversing the virtual user in the virtual environment is determined in real-time based on one or more shopping details and a time period associated with the one or more shopping details. Finally, the virtual user is navigated in the one or more virtual stores through the optimal path for purchasing the one or more goods. |
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subjects | CALCULATING COMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS COMPUTING COUNTING DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION |
title | System and method of shopping using a virtual reality device and an avatar |
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